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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="Hussar" data-source="post: 9716657" data-attributes="member: 22779"><p>The probabilities might be the same. Heck, I'll take your word for it. But what those things represent is not. A DC 15 represents the difficulty of doing THAT SPECIFIC task. It is completely in isolation. It does not matter who is attempting that task. The task has a difficulty for that task and that task alone.</p><p></p><p>In GURPS, that is never, ever true. The difficulty of attempting a task is determined by the person attempting the task. And every time that person attempts to use that skill, the difficulty is not based on the task - it might be modified by the task, it might not, but, it will always be based on the person attempting the task. If you have Skill X, then EVERY TIME you use skill X, the baseline for success of using that skill with be your ability. It is completely independent of the task. Which means when a task is attempted, failure is based on the skill of the character. There might be situational modifiers, true, but, your chance of opening every single lock is identical. And, because the modifiers are added afterward, we know if you failed due to modifiers.</p><p></p><p>In D&D we can never know. You have a Strength of +5, a proficiency bonus of +4. You roll a 5 on a DC 15 climb check. Why did you fail? Were you not strong enough? Not skilled enough? Did something distract you? Were you hungry? Who knows? We can never, ever know, because the modifiers are not added in any particular order. And the addition of the d20 makes any narration possible since the d20 roll is undefined.</p><p></p><p>So, sure, in some situations, you might wind up with the same chances of success or failure depending on the task - but, that doesn't really tell you anything. Because in D&D, the d20 roll is undefined. If I have zero skill and a 10 strength, was it skill and strength that let me climb that DC 15 climb? How? I have no positive modifiers and no actual skill. Yet, I succeeded. I succeeded exactly the same way that a skilled, strong character would. So, what is the system telling me?</p></blockquote><p></p>
[QUOTE="Hussar, post: 9716657, member: 22779"] The probabilities might be the same. Heck, I'll take your word for it. But what those things represent is not. A DC 15 represents the difficulty of doing THAT SPECIFIC task. It is completely in isolation. It does not matter who is attempting that task. The task has a difficulty for that task and that task alone. In GURPS, that is never, ever true. The difficulty of attempting a task is determined by the person attempting the task. And every time that person attempts to use that skill, the difficulty is not based on the task - it might be modified by the task, it might not, but, it will always be based on the person attempting the task. If you have Skill X, then EVERY TIME you use skill X, the baseline for success of using that skill with be your ability. It is completely independent of the task. Which means when a task is attempted, failure is based on the skill of the character. There might be situational modifiers, true, but, your chance of opening every single lock is identical. And, because the modifiers are added afterward, we know if you failed due to modifiers. In D&D we can never know. You have a Strength of +5, a proficiency bonus of +4. You roll a 5 on a DC 15 climb check. Why did you fail? Were you not strong enough? Not skilled enough? Did something distract you? Were you hungry? Who knows? We can never, ever know, because the modifiers are not added in any particular order. And the addition of the d20 makes any narration possible since the d20 roll is undefined. So, sure, in some situations, you might wind up with the same chances of success or failure depending on the task - but, that doesn't really tell you anything. Because in D&D, the d20 roll is undefined. If I have zero skill and a 10 strength, was it skill and strength that let me climb that DC 15 climb? How? I have no positive modifiers and no actual skill. Yet, I succeeded. I succeeded exactly the same way that a skilled, strong character would. So, what is the system telling me? [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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