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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="Emerikol" data-source="post: 9719768" data-attributes="member: 6698278"><p>For me, D&D means something and if we allow the game to be modified to the point (even if in small steps) that nothing is this the same then their s nothing essential to D&D. It cannot just be a fantasy flavored adventuring game. A GURPS variant for example covers those bases but it's never going to be D&D. It may be fun. (hint: it is). That doesn't mean it is the same thing.</p><p></p><p>I think PbtA style games are a new thing that really resonates with some people. They aren't D&D though and trying to jam D&D into those molds is probably not worth it. Just play a fantasy PbtA game. I don't understand the slavish devotion to the name D&D. </p><p></p><p>D&D has some essentials. One of them is DM authority over the fiction and the campaign world. That has been there from day one. I can quote you the 1e DM's guide if you want. It also has a lot of dice and some core archetypes like Fighter, Cleric, Rogue/Thief, and Magic Users. It has six attributes. </p><p></p><p>And yes I am absolutely for you hacking the living daylights out of your game to make it whatever you want. That is also one of the traditions of D&D. So for sure do that and if that means changing other essentials that is fine. I just wouldn't expect the game in general to change that much.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 9719768, member: 6698278"] For me, D&D means something and if we allow the game to be modified to the point (even if in small steps) that nothing is this the same then their s nothing essential to D&D. It cannot just be a fantasy flavored adventuring game. A GURPS variant for example covers those bases but it's never going to be D&D. It may be fun. (hint: it is). That doesn't mean it is the same thing. I think PbtA style games are a new thing that really resonates with some people. They aren't D&D though and trying to jam D&D into those molds is probably not worth it. Just play a fantasy PbtA game. I don't understand the slavish devotion to the name D&D. D&D has some essentials. One of them is DM authority over the fiction and the campaign world. That has been there from day one. I can quote you the 1e DM's guide if you want. It also has a lot of dice and some core archetypes like Fighter, Cleric, Rogue/Thief, and Magic Users. It has six attributes. And yes I am absolutely for you hacking the living daylights out of your game to make it whatever you want. That is also one of the traditions of D&D. So for sure do that and if that means changing other essentials that is fine. I just wouldn't expect the game in general to change that much. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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