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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="Enrahim" data-source="post: 9728950" data-attributes="member: 7025577"><p>I agree to this. I think this was a tradeoff I think they would be aware of, and they decided to take open eyed. I just think the tradeoff was larger in context of 4ed than what it might be in some other contexts.</p><p></p><p></p><p>Never mind about 2024, seem like I misread the mob rules, or confused them with some other system.</p><p></p><p>Draw steel (and some other system I do not remember, might it be hero quest I was thinking of?) has rules where a group of creatures (minions in DS case) pools together hp, and members die when a hit brings the total damage passes some treashold. It can still give some weird effects, require some tracking, but seem to me overall a bit more robust.</p></blockquote><p></p>
[QUOTE="Enrahim, post: 9728950, member: 7025577"] I agree to this. I think this was a tradeoff I think they would be aware of, and they decided to take open eyed. I just think the tradeoff was larger in context of 4ed than what it might be in some other contexts. Never mind about 2024, seem like I misread the mob rules, or confused them with some other system. Draw steel (and some other system I do not remember, might it be hero quest I was thinking of?) has rules where a group of creatures (minions in DS case) pools together hp, and members die when a hit brings the total damage passes some treashold. It can still give some weird effects, require some tracking, but seem to me overall a bit more robust. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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