Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Rant: Why must thing always be obvious in D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Black_Swan" data-source="post: 3651652" data-attributes="member: 10982"><p>Communication broke down and the fun went from 60 to 0 in a few seconds. Much like the communication has broken down in this thread.</p><p></p><p>This is one reason why I've taken a break from gaming. Terms are not defined ahead of time. For example...I played in a game that was "low magic" I thought that meant no magic items, magic monsters, and low level magic for players and npc's alike. To the DM it meant no magic items. That's a huge difference that lead to many discussions on the topic, caused tension, and slowed down game play.</p><p></p><p>This issue goes back to character creation and the style of game that the group agreed to play in. The player believes that finding other members of Shar is important and should be easy because of his understanding of "Major Deity" and the game world, the DM thinks the opposite.</p><p></p><p>They should attempt to get on the same page and compromise.</p><p></p><p>OR...have ninjas attack. Either way the fun will increase dramatically. In the case of the ninjas it will probably get everyone involved pumped up and perhaps involve a wicked guitar solo.</p></blockquote><p></p>
[QUOTE="Black_Swan, post: 3651652, member: 10982"] Communication broke down and the fun went from 60 to 0 in a few seconds. Much like the communication has broken down in this thread. This is one reason why I've taken a break from gaming. Terms are not defined ahead of time. For example...I played in a game that was "low magic" I thought that meant no magic items, magic monsters, and low level magic for players and npc's alike. To the DM it meant no magic items. That's a huge difference that lead to many discussions on the topic, caused tension, and slowed down game play. This issue goes back to character creation and the style of game that the group agreed to play in. The player believes that finding other members of Shar is important and should be easy because of his understanding of "Major Deity" and the game world, the DM thinks the opposite. They should attempt to get on the same page and compromise. OR...have ninjas attack. Either way the fun will increase dramatically. In the case of the ninjas it will probably get everyone involved pumped up and perhaps involve a wicked guitar solo. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rant: Why must thing always be obvious in D&D?
Top