Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Rant: Why must thing always be obvious in D&D?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bayushi Seikuro" data-source="post: 3651661" data-attributes="member: 23328"><p>I think part of what seems to be muddying the discussion in here is the term 'cult'.</p><p></p><p>Shar's worship is not like the Thuggee cult in Temple of Doom. Shar is a major goddess, the twin sister of the Moon. In the FR, a god or goddess' power is directly linked to the number of followers they have.</p><p></p><p>FR has some very wonky things in it, I admit. Now, the discussion of 'why every paladin doesn't come a-callin'' to smack around a major goddess' temple/shrine? Because the Realms gods all try to mind their own business. In such a situation, it'd be very easy to see how a religious war would break out again in the world, and possibly not even down the good/evil axis, but also along the Law/Chaos axis.</p><p></p><p>Case in point: look at the Dawn Cataclysm. Because of that, the god of sun and light is really carefully watched, even by the GOOD GODS, because he set into motion a plan to completely rewrite the entire world and universe, and remove evil from the equation completely. In the little bits they've talked about, he blames the 'failure' of this plan to remove evil from the universe on Shar's spies, and is taking steps to make sure it doesn't happen again while he re-kickstarts his plans to remake the world and pantheon he's in. </p><p></p><p>Back on point though, the problem should have been taken care of before the game. Even if it were a case of: "Shar's followers are going to be the main campaign villains; follow a different god." And I also agree, if the player's only concern is that they can't go buy things at the temple or get healing, that's something different.</p><p></p><p>Heck, the FR books even discuss the issue of nonbelievers getting healing at a 'mark-up' from churches. They'll offer services - no doubt limited - 1) as long as helping you doesn't directly interfere with their god (such as a follower of Lathander healing a Shar follower; they're direct opposites), and 2) the money adds to the coffers, allowing the church to fund more adventurers, etc.</p><p></p><p>Nuff rambling. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Bayushi Seikuro, post: 3651661, member: 23328"] I think part of what seems to be muddying the discussion in here is the term 'cult'. Shar's worship is not like the Thuggee cult in Temple of Doom. Shar is a major goddess, the twin sister of the Moon. In the FR, a god or goddess' power is directly linked to the number of followers they have. FR has some very wonky things in it, I admit. Now, the discussion of 'why every paladin doesn't come a-callin'' to smack around a major goddess' temple/shrine? Because the Realms gods all try to mind their own business. In such a situation, it'd be very easy to see how a religious war would break out again in the world, and possibly not even down the good/evil axis, but also along the Law/Chaos axis. Case in point: look at the Dawn Cataclysm. Because of that, the god of sun and light is really carefully watched, even by the GOOD GODS, because he set into motion a plan to completely rewrite the entire world and universe, and remove evil from the equation completely. In the little bits they've talked about, he blames the 'failure' of this plan to remove evil from the universe on Shar's spies, and is taking steps to make sure it doesn't happen again while he re-kickstarts his plans to remake the world and pantheon he's in. Back on point though, the problem should have been taken care of before the game. Even if it were a case of: "Shar's followers are going to be the main campaign villains; follow a different god." And I also agree, if the player's only concern is that they can't go buy things at the temple or get healing, that's something different. Heck, the FR books even discuss the issue of nonbelievers getting healing at a 'mark-up' from churches. They'll offer services - no doubt limited - 1) as long as helping you doesn't directly interfere with their god (such as a follower of Lathander healing a Shar follower; they're direct opposites), and 2) the money adds to the coffers, allowing the church to fund more adventurers, etc. Nuff rambling. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rant: Why must thing always be obvious in D&D?
Top