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Rant: Why must thing always be obvious in D&D?
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<blockquote data-quote="Mallus" data-source="post: 3652722" data-attributes="member: 3887"><p>I just create characters than I think will be interesting to play, with the hope that the environment variables won't be stacked against me.</p><p></p><p></p><p>I firmly believe that challenges should differ in nature based on character premise, but not in degree. A paladin is as difficult to play as an assassin or as a big-hearted peasant fighter or as a unscrupulous rogue and so on. If I find that too illogical, then I damn well should say 'no' to the concept. </p><p></p><p></p><p>If I accept Aragorn Link, Ranger Chimp as the DM, then I've entered into an agreement that implicitly states that character can operate in the game environment without having to fear being stuck in a zoo everywhere they go. </p><p></p><p></p><p>Given that set-up, I'm not how the consequences wouldn't render that character premise unplayable. And if the DM mitigates those consequences to allow that character, then it should be as fully playable than any other. </p><p></p><p></p><p>Mine expect me to accept their character's premise after, you know, I've accepted their character premise. And I think some aspects of play that directly relate to character premise shouldn't be made into challenges. A firefighter PC shouldn't have to jump through hoops in order to find a fire. That isn't the hard part. Now putting it out... </p><p></p><p></p><p></p><p>For that last time... what benefits?!</p></blockquote><p></p>
[QUOTE="Mallus, post: 3652722, member: 3887"] I just create characters than I think will be interesting to play, with the hope that the environment variables won't be stacked against me. I firmly believe that challenges should differ in nature based on character premise, but not in degree. A paladin is as difficult to play as an assassin or as a big-hearted peasant fighter or as a unscrupulous rogue and so on. If I find that too illogical, then I damn well should say 'no' to the concept. If I accept Aragorn Link, Ranger Chimp as the DM, then I've entered into an agreement that implicitly states that character can operate in the game environment without having to fear being stuck in a zoo everywhere they go. Given that set-up, I'm not how the consequences wouldn't render that character premise unplayable. And if the DM mitigates those consequences to allow that character, then it should be as fully playable than any other. Mine expect me to accept their character's premise after, you know, I've accepted their character premise. And I think some aspects of play that directly relate to character premise shouldn't be made into challenges. A firefighter PC shouldn't have to jump through hoops in order to find a fire. That isn't the hard part. Now putting it out... For that last time... what benefits?! [/QUOTE]
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Rant: Why must thing always be obvious in D&D?
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