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Rant: WotC can't design their spells "right"
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<blockquote data-quote="Al'Kelhar" data-source="post: 1900165" data-attributes="member: 7884"><p>Guys,</p><p></p><p>When I started this rant, it was really about what I perceived as really poor spell design coming out of WotC in non-core products. I didn't really look deeper into the motives of WotC behind those poor designs. Some have chosen to paint them as a deliberate attempt by WotC to fix problems with SR or arcane spellcasters generally, or to "re-balance" the spell schools as presented in the SRD. If that's the case, then I pity WotC. I happen to regulate an industry where we expect a level of maturity, otherwise people die; we expect the industry to be forthcoming in acknowledging its errors, and then fixing them promptly. It seems to me that a "mature" and dominant industry player should have the decency to admit that it made a design error and fix it, rather than use some subterfuge to fix it but never admit the design error. However, I adhere to the maxim that "between a conspiracy and a stuff-up, always bet on the stuff-up". So I'm reckoning WotC is just stuffing up their spells with inadequate adherence to general principles of design underlying the SRD spells, and inadequate playtesting. I don't think they're trying to fix SR or arcane spellcasters. My experience is that SR is not wholly mage-defeating any more than DR is wholly fighter-defeating. My experience is that a well-played wizard or sorcerer in v.3.5 can still dominate the battlefield. What gets me is that, unless the process of "re-balancing" the spell schools is transparent, we don't see a complete picture until the re-balancing is finished and we get disasterously unbalanced schools in the meantime. The Conjuration school is now just crazy powerful, and Evocation is languishing in its shadow.</p><p></p><p>Disclaimer: I don't play an Evoker.</p><p></p><p>Cheers, Al'Kelhar</p></blockquote><p></p>
[QUOTE="Al'Kelhar, post: 1900165, member: 7884"] Guys, When I started this rant, it was really about what I perceived as really poor spell design coming out of WotC in non-core products. I didn't really look deeper into the motives of WotC behind those poor designs. Some have chosen to paint them as a deliberate attempt by WotC to fix problems with SR or arcane spellcasters generally, or to "re-balance" the spell schools as presented in the SRD. If that's the case, then I pity WotC. I happen to regulate an industry where we expect a level of maturity, otherwise people die; we expect the industry to be forthcoming in acknowledging its errors, and then fixing them promptly. It seems to me that a "mature" and dominant industry player should have the decency to admit that it made a design error and fix it, rather than use some subterfuge to fix it but never admit the design error. However, I adhere to the maxim that "between a conspiracy and a stuff-up, always bet on the stuff-up". So I'm reckoning WotC is just stuffing up their spells with inadequate adherence to general principles of design underlying the SRD spells, and inadequate playtesting. I don't think they're trying to fix SR or arcane spellcasters. My experience is that SR is not wholly mage-defeating any more than DR is wholly fighter-defeating. My experience is that a well-played wizard or sorcerer in v.3.5 can still dominate the battlefield. What gets me is that, unless the process of "re-balancing" the spell schools is transparent, we don't see a complete picture until the re-balancing is finished and we get disasterously unbalanced schools in the meantime. The Conjuration school is now just crazy powerful, and Evocation is languishing in its shadow. Disclaimer: I don't play an Evoker. Cheers, Al'Kelhar [/QUOTE]
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