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Rant: WotC can't design their spells "right"
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 1900286" data-attributes="member: 710"><p>A party that can´t do this against most opponents is proably not a good party.</p><p></p><p>Most the time, enemies will come from a single direction, and are ground based. It is easy to stand in their path. So, yes, they can attempt to get to the wizard, but they probably can´t charge him (you are in their way), and won´t be onto him within one round.</p><p>A good fighter will be able to trip an opponent that tries to get to the mage when the opponent takes his AOO, at least if he isn´t surprised. </p><p></p><p>Beginning at 7th level, a wizard could prepare Dimension Door to get away from any opponent (Verbal component only!), even if he is grappled.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 1900286, member: 710"] A party that can´t do this against most opponents is proably not a good party. Most the time, enemies will come from a single direction, and are ground based. It is easy to stand in their path. So, yes, they can attempt to get to the wizard, but they probably can´t charge him (you are in their way), and won´t be onto him within one round. A good fighter will be able to trip an opponent that tries to get to the mage when the opponent takes his AOO, at least if he isn´t surprised. Beginning at 7th level, a wizard could prepare Dimension Door to get away from any opponent (Verbal component only!), even if he is grappled. [/QUOTE]
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Rant: WotC can't design their spells "right"
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