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Raoul's Two-Weapon Combat Rules
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<blockquote data-quote="comrade raoul" data-source="post: 400498" data-attributes="member: 554"><p>I'm one of the many people who thinks two-weapon combat is too weak. As developed in the PH, it requires a great deal of feats for little-to-no benefit. The changes below should make two-weapon combat a specialized but potentially powerful style: fighting with two weapons <em>well</em> should still be very expensive, but more damaging than other styles (though not so much more damaging as to be overpowered): here, a good two-weapon fighter should be able to cause more damage than a greatsword fighter or the equivalent -- but not all that much more, and he's really going to pay for it with feats. <ul> <li data-xf-list-type="ul"><em>Virtual Two-Weapon Fighting:</em> Any character with at least two total levels in the fighter or ranger classes may wield two melee weapons (or a double weapon) as though he had the Two-Weapon Fighting feat, as long as he is not wearing medium or heavy armor, and as long as he is proficient in both weapons he uses. This is ability is treated as a virtual feat. You may use this ability to qualify for other feats (such as Improved Two-Weapon Fighting), but you may only use these feats when you meet the requirements for virtual two-weapon fighting. (<em>Note that this rule presumes the use of some version of ubiquitous alt.rangers who do not get Ambidexterity and Two-Weapon Fighting feats</em>)</li> <li data-xf-list-type="ul">The following new and modified feats are available:</li> </ul></blockquote><p></p>
[QUOTE="comrade raoul, post: 400498, member: 554"] I'm one of the many people who thinks two-weapon combat is too weak. As developed in the PH, it requires a great deal of feats for little-to-no benefit. The changes below should make two-weapon combat a specialized but potentially powerful style: fighting with two weapons [i]well[/i] should still be very expensive, but more damaging than other styles (though not so much more damaging as to be overpowered): here, a good two-weapon fighter should be able to cause more damage than a greatsword fighter or the equivalent -- but not all that much more, and he's really going to pay for it with feats.[list][*][i]Virtual Two-Weapon Fighting:[/i] Any character with at least two total levels in the fighter or ranger classes may wield two melee weapons (or a double weapon) as though he had the Two-Weapon Fighting feat, as long as he is not wearing medium or heavy armor, and as long as he is proficient in both weapons he uses. This is ability is treated as a virtual feat. You may use this ability to qualify for other feats (such as Improved Two-Weapon Fighting), but you may only use these feats when you meet the requirements for virtual two-weapon fighting. ([i]Note that this rule presumes the use of some version of ubiquitous alt.rangers who do not get Ambidexterity and Two-Weapon Fighting feats[/i])[*]The following new and modified feats are available:[/list] [/QUOTE]
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Raoul's Two-Weapon Combat Rules
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