Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rapid Reload and Guns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pax" data-source="post: 971856" data-attributes="member: 6875"><p>Part of that is the extremely poor modelling of archery -- and melee for that matter -- with multiple attacks.</p><p></p><p>I liked the Gurps system: you got one swign per second with a melee weapon. With a bow, it was one second to fetch an arrow, one second to draw and aim, one second to loose -- one shot every three seconds. In that time, the longsword-swinging melee freak could get off three swings ... if he was close enough to be in danger himself.</p><p></p><p>That's a fair tradeoff.</p><p></p><p>If you really want to improve guns -- borrow from the old 2E rules (first published in a dragon magazine, IIRC): whenever you roll maximum on the damage die, roll again and add. If you do so, drop all the dice by one or two steps, though.</p><p></p><p>Thus, with a 1d6 pistol, you could roll 6, roll again and get 6, roll AGAIN and get 6, then roll (say) a 4. Poof, 22 damage; now add for feats, magic, etc.</p><p></p><p>About as likely as rolling an 18 with 3d6-and-keep, during attribute generation. Unlikely but possible. A prestige class could then give you the ability (at high level) to reroll even when you roll one LESS than maximum; IMO, for a firearm-focussed player, that'd be a sweet bonus, comparable to some of the crit-expanding feats the deepwoood sniper gets.</p></blockquote><p></p>
[QUOTE="Pax, post: 971856, member: 6875"] Part of that is the extremely poor modelling of archery -- and melee for that matter -- with multiple attacks. I liked the Gurps system: you got one swign per second with a melee weapon. With a bow, it was one second to fetch an arrow, one second to draw and aim, one second to loose -- one shot every three seconds. In that time, the longsword-swinging melee freak could get off three swings ... if he was close enough to be in danger himself. That's a fair tradeoff. If you really want to improve guns -- borrow from the old 2E rules (first published in a dragon magazine, IIRC): whenever you roll maximum on the damage die, roll again and add. If you do so, drop all the dice by one or two steps, though. Thus, with a 1d6 pistol, you could roll 6, roll again and get 6, roll AGAIN and get 6, then roll (say) a 4. Poof, 22 damage; now add for feats, magic, etc. About as likely as rolling an 18 with 3d6-and-keep, during attribute generation. Unlikely but possible. A prestige class could then give you the ability (at high level) to reroll even when you roll one LESS than maximum; IMO, for a firearm-focussed player, that'd be a sweet bonus, comparable to some of the crit-expanding feats the deepwoood sniper gets. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rapid Reload and Guns
Top