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General Tabletop Discussion
*Dungeons & Dragons
rapier+dagger and/or longsword+dagger?
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<blockquote data-quote="Ilbranteloth" data-source="post: 6790918" data-attributes="member: 6778044"><p>OK, but even without the feat there is no reason to wield a shortsword and a dagger. If you're only concerned about maximum damage potential, then the two shortsword option is better. </p><p></p><p>In the rapier and dagger style (sometimes substituting a buckler or cloak for the dagger), the dagger was primarily used for parrying and not attacking, although it could still be used to attack if desired. You could create two feats, one for fighting with two non-light weapons, and one that increases your AC when using a dagger, cloak or buckler in the off-hand and still allowing some additional options (punch with the buckler, attack with the dagger). But to streamline things it appears they lumped the main benefits into a single feat.</p><p></p><p>I've mentioned it in other threads, but this is only an issue if the players are more concerned with optimization, fairness, balance, or some other variation of these concepts. Stepping down from 1d8 to 1d6 reduces your average damage by 1 hp, and really a non-issue in my book.</p><p></p><p>So the suggestion by Paul L. Ming to make a 'short' rapier that allows this is probably the best solution.</p><p></p><p>Ilbranteloth</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 6790918, member: 6778044"] OK, but even without the feat there is no reason to wield a shortsword and a dagger. If you're only concerned about maximum damage potential, then the two shortsword option is better. In the rapier and dagger style (sometimes substituting a buckler or cloak for the dagger), the dagger was primarily used for parrying and not attacking, although it could still be used to attack if desired. You could create two feats, one for fighting with two non-light weapons, and one that increases your AC when using a dagger, cloak or buckler in the off-hand and still allowing some additional options (punch with the buckler, attack with the dagger). But to streamline things it appears they lumped the main benefits into a single feat. I've mentioned it in other threads, but this is only an issue if the players are more concerned with optimization, fairness, balance, or some other variation of these concepts. Stepping down from 1d8 to 1d6 reduces your average damage by 1 hp, and really a non-issue in my book. So the suggestion by Paul L. Ming to make a 'short' rapier that allows this is probably the best solution. Ilbranteloth [/QUOTE]
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