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rapier+dagger and/or longsword+dagger?
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<blockquote data-quote="Grimgold" data-source="post: 6790940" data-attributes="member: 6809435"><p>Seems there is two mechanical (ie metagame) styles of dual wielding being discussed interchangably, </p><p></p><p>First is a Rogue (swashbuckler or otherwise) who is using his bonus action for a second chance to deal sneak attack damage.</p><p></p><p>Second is a fighter who is using his bonus action to get a chance to deal his attribute damage plus some on a bonus action.</p><p></p><p>With the current rule set, only the first is really viable (as in not paying a damage tax to look cool), even with house rules to give the ability to wield non-light weapons for free. So here is why the swashbuckler is cool, first it's the only rogue that can win a 1 on 1 fight, Toujours l'Audace means sneak attack damage all the time in melee, ally or no. Second fancy footwork means that you don't have to use your bonus action to disengage, you can use it to attack with an off hand weapon, or use cunning action for something else, like dashing or hiding. In fact most of the time if you hit with your primary attack, it's probably not even worth it to use your bonus action to attack.</p><p></p><p>Just using Raw without feats, swashbuckler is already pretty fearsome. An incredibly mobile fighter darting in and out of the enemies reach, hitting with one weapon and dashing away, or using both to get past multiple opponents or land a clutch hit. Wearing light armor and wielding a small sword (épée) with a dagger or a brace of small swords, the swashbuckler seems the a solid tribute to the Dumas inspired swishy pokey of cinema. Feats and a fighter splash are really just icing. </p><p></p><p>As for rapier/long sword and dagger, just add a rider to the two weapon fighting style that your main hand weapon can be any one handed weapon as long as your off hand weapon is a dagger, otherwise you have to use two light weapons as normal for TWF. That way feat is still useful (well as useful as it ever was), and you will see ASI focused characters (or those unwilling to get the feat) using that very fighting style.</p></blockquote><p></p>
[QUOTE="Grimgold, post: 6790940, member: 6809435"] Seems there is two mechanical (ie metagame) styles of dual wielding being discussed interchangably, First is a Rogue (swashbuckler or otherwise) who is using his bonus action for a second chance to deal sneak attack damage. Second is a fighter who is using his bonus action to get a chance to deal his attribute damage plus some on a bonus action. With the current rule set, only the first is really viable (as in not paying a damage tax to look cool), even with house rules to give the ability to wield non-light weapons for free. So here is why the swashbuckler is cool, first it's the only rogue that can win a 1 on 1 fight, Toujours l'Audace means sneak attack damage all the time in melee, ally or no. Second fancy footwork means that you don't have to use your bonus action to disengage, you can use it to attack with an off hand weapon, or use cunning action for something else, like dashing or hiding. In fact most of the time if you hit with your primary attack, it's probably not even worth it to use your bonus action to attack. Just using Raw without feats, swashbuckler is already pretty fearsome. An incredibly mobile fighter darting in and out of the enemies reach, hitting with one weapon and dashing away, or using both to get past multiple opponents or land a clutch hit. Wearing light armor and wielding a small sword (épée) with a dagger or a brace of small swords, the swashbuckler seems the a solid tribute to the Dumas inspired swishy pokey of cinema. Feats and a fighter splash are really just icing. As for rapier/long sword and dagger, just add a rider to the two weapon fighting style that your main hand weapon can be any one handed weapon as long as your off hand weapon is a dagger, otherwise you have to use two light weapons as normal for TWF. That way feat is still useful (well as useful as it ever was), and you will see ASI focused characters (or those unwilling to get the feat) using that very fighting style. [/QUOTE]
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