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Rapiers and Rogues
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<blockquote data-quote="Kobold Stew" data-source="post: 6311311" data-attributes="member: 23484"><p>This is a problem in the playtest materials, and it's one that needs to be fixed. (We've discussed it on the boards in February, as I recall, starting around <a href="http://www.enworld.org/forum/showthread.php?352850-Non-choices-must-have-and-wants-why-someone-that-hates-something-must-take-it/page12" target="_blank">here</a>).</p><p></p><p>There's a wide range of what might count as a scimitar, a rapier, and a short sword, and in some ways the easiest solution is simply to take the stats of a finesse weapon (scimitar or short sword) and call it your rapier.</p><p></p><p>Still, I understand swashbuckling is clearly an appealing option, and one that would be nice to make work (without requiring specializing feats).</p><p></p><p>Historically, we know there was rapier-and-daggar fighting (as well as rapier-and-lantern, rapier-and-cloak), and it would be nice to have a way to model that (e.g. as a buckler). As a DM, I'd have no problem with a player proficient in bucklers (or Dual Wielding for that matter) to buy one and for our in-game narrative to map that as a cloak or even as a parrying dagger. That's fun colour and lets anyone proficient with shields emulate something cool.</p><p></p><p>The player just has to low that they can't also attack with the dagger if they are using it for defines (that rule was in the play test, and then (thankfully) they removed the spiked shield -- perhaps for good?)</p><p></p><p>The problem comes because the rogue doesn't have that proficiency. I'd be pretty cool negotiating with a player to find a way to make that work. Two possibilities include:</p><p></p><p>* I'd happily let a player swap out "medium armour" for "bucklers" if they wanted, but it would be nice (I admit) if that option were in the game somewhere else. </p><p></p><p>* If a player wanted to take buckler (only) as a "tool proficiency" with their background, I suspect that would work as well. There's no other weapon/armour profs in the backgrounds, so some limit (bucklers only) would be needed. </p><p></p><p>(this is a personal hobby-horse of mine; I'd also like an easy solution to emulate the trident-and-net fighting of retiarii).</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6311311, member: 23484"] This is a problem in the playtest materials, and it's one that needs to be fixed. (We've discussed it on the boards in February, as I recall, starting around [URL="http://www.enworld.org/forum/showthread.php?352850-Non-choices-must-have-and-wants-why-someone-that-hates-something-must-take-it/page12"]here[/URL]). There's a wide range of what might count as a scimitar, a rapier, and a short sword, and in some ways the easiest solution is simply to take the stats of a finesse weapon (scimitar or short sword) and call it your rapier. Still, I understand swashbuckling is clearly an appealing option, and one that would be nice to make work (without requiring specializing feats). Historically, we know there was rapier-and-daggar fighting (as well as rapier-and-lantern, rapier-and-cloak), and it would be nice to have a way to model that (e.g. as a buckler). As a DM, I'd have no problem with a player proficient in bucklers (or Dual Wielding for that matter) to buy one and for our in-game narrative to map that as a cloak or even as a parrying dagger. That's fun colour and lets anyone proficient with shields emulate something cool. The player just has to low that they can't also attack with the dagger if they are using it for defines (that rule was in the play test, and then (thankfully) they removed the spiked shield -- perhaps for good?) The problem comes because the rogue doesn't have that proficiency. I'd be pretty cool negotiating with a player to find a way to make that work. Two possibilities include: * I'd happily let a player swap out "medium armour" for "bucklers" if they wanted, but it would be nice (I admit) if that option were in the game somewhere else. * If a player wanted to take buckler (only) as a "tool proficiency" with their background, I suspect that would work as well. There's no other weapon/armour profs in the backgrounds, so some limit (bucklers only) would be needed. (this is a personal hobby-horse of mine; I'd also like an easy solution to emulate the trident-and-net fighting of retiarii). [/QUOTE]
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