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D&D Older Editions, OSR, & D&D Variants
Rappan Athuk (3e version) - any thoughts?
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<blockquote data-quote="Retreater" data-source="post: 8564656" data-attributes="member: 42040"><p>Not to dissuade you from your plan, but you can get the revised, expanded edition of Rappan Athuk in PDF for $40 (or in print and PDF for $100), with all redrawn maps, many more levels, overworld encounters, etc. It's available for Swords and Wizardry, the company's OSR system, so it would be easier to convert to AD&D 1e or other retro system than the 3.0 version. But it's up to you.</p><p></p><p>My experience running it - it's solid, but here are some issues you might run into.</p><ul> <li data-xf-list-type="ul">It's deadly, like really deadly.</li> <li data-xf-list-type="ul">It's big. There are many, many levels with a variety of connections between them.</li> <li data-xf-list-type="ul">It's difficult to run. Partly because of all the levels, connections, etc.</li> <li data-xf-list-type="ul">It's very Old School. It doesn't present a lot of thematic unity like more modern megadungeons (like Barrowmaze, for example). It gives the impression of a dungeon that has been written by a dozen authors over several decades. </li> </ul><p>It's good, but it's not going to be to everyone's liking. From the same era by the same publisher, I'd rank Tomb of Abysthor or Lost City of Barakus higher for big dungeons (though not as big as Rappan Athuk).</p></blockquote><p></p>
[QUOTE="Retreater, post: 8564656, member: 42040"] Not to dissuade you from your plan, but you can get the revised, expanded edition of Rappan Athuk in PDF for $40 (or in print and PDF for $100), with all redrawn maps, many more levels, overworld encounters, etc. It's available for Swords and Wizardry, the company's OSR system, so it would be easier to convert to AD&D 1e or other retro system than the 3.0 version. But it's up to you. My experience running it - it's solid, but here are some issues you might run into. [LIST] [*]It's deadly, like really deadly. [*]It's big. There are many, many levels with a variety of connections between them. [*]It's difficult to run. Partly because of all the levels, connections, etc. [*]It's very Old School. It doesn't present a lot of thematic unity like more modern megadungeons (like Barrowmaze, for example). It gives the impression of a dungeon that has been written by a dozen authors over several decades. [/LIST] It's good, but it's not going to be to everyone's liking. From the same era by the same publisher, I'd rank Tomb of Abysthor or Lost City of Barakus higher for big dungeons (though not as big as Rappan Athuk). [/QUOTE]
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General Tabletop Discussion
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Rappan Athuk (3e version) - any thoughts?
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