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Rappan Athuk anyone? FCtF possible inclusion
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<blockquote data-quote="garyh" data-source="post: 416177" data-attributes="member: 6078"><p>Offhand, you could have invisibilty at will, or an unlimited use energy attack (think Cyclops), or give your wiz Fast Healing so he can go from 0 to full HP in two minutes. And, of course, there's teh obvious Int boost.</p><p></p><p>EDIT: Looking at the energy attack, you could do a 3d6 energy attack as a standard action that shoots in a line (Ref save for half damage) with a range of 400ft + 40ft/level for 10 Hero Points. And still have 6 Hero Points to spend. Cooler, eh?</p><p></p><p>EDIT again: You could also teleport as a standard action up to 25+5ft/lvl within sight for 8 HrP, and either upgrade it to a move-equivalent action (can we say "teleport, then <em>fireball</em> in one round"?) or increase the rance to 100+10ft/lvl for 2 more HrP. (You can only have Character Lvl +3 points in a single power.)</p></blockquote><p></p>
[QUOTE="garyh, post: 416177, member: 6078"] Offhand, you could have invisibilty at will, or an unlimited use energy attack (think Cyclops), or give your wiz Fast Healing so he can go from 0 to full HP in two minutes. And, of course, there's teh obvious Int boost. EDIT: Looking at the energy attack, you could do a 3d6 energy attack as a standard action that shoots in a line (Ref save for half damage) with a range of 400ft + 40ft/level for 10 Hero Points. And still have 6 Hero Points to spend. Cooler, eh? EDIT again: You could also teleport as a standard action up to 25+5ft/lvl within sight for 8 HrP, and either upgrade it to a move-equivalent action (can we say "teleport, then [i]fireball[/i] in one round"?) or increase the rance to 100+10ft/lvl for 2 more HrP. (You can only have Character Lvl +3 points in a single power.) [/QUOTE]
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