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Rappan Athuk: The Dungeon of Graves
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<blockquote data-quote="Rockrattled" data-source="post: 2008900" data-attributes="member: 12958"><p>Before you try and write me off as an old time war gaming hack and slasher, I'll admit it. I like killing things and so do my players. This module is my kind of, "You know what? I just want to kill stuff tonight, who's with me!!!"</p><p></p><p>The author's don't hide it and thank God they don't even try to defend it. "Here it is fella's, now go roll play!"</p><p></p><p>I read through it twice, and threw it into my campaign as a side adventure. You know, for when the new players were there, the ones who haven't quite got the blood lust out of their veins. And after two or three sessions we weren't doing anything else but marching right back in! They loved it! Even when they would die once or twice an evening! Who would have thought it, right after they'd get squzzed, they'd run to create another character to throw into the meat grinder Rappan Athuk! </p><p></p><p>I have the second module and my players know there's more to come, but they haven't managed to survive long enough to get there! I love when they truly, truly, talk about whether or not they should go any deeper. "Dude that barbarian nearly killed us in two rounds! We went down and that sign says beware of purple worms! I'm no idiot. I say we play it safe and plunder that the Tomb of Sarek. It has to be safer than going any deeper into this hell hole!"</p><p></p><p>Ahh, if they only knew... </p><p></p><p>Take my advice. I'm having a blast and if your players want to go on a rampage, try out this module.</p></blockquote><p></p>
[QUOTE="Rockrattled, post: 2008900, member: 12958"] Before you try and write me off as an old time war gaming hack and slasher, I'll admit it. I like killing things and so do my players. This module is my kind of, "You know what? I just want to kill stuff tonight, who's with me!!!" The author's don't hide it and thank God they don't even try to defend it. "Here it is fella's, now go roll play!" I read through it twice, and threw it into my campaign as a side adventure. You know, for when the new players were there, the ones who haven't quite got the blood lust out of their veins. And after two or three sessions we weren't doing anything else but marching right back in! They loved it! Even when they would die once or twice an evening! Who would have thought it, right after they'd get squzzed, they'd run to create another character to throw into the meat grinder Rappan Athuk! I have the second module and my players know there's more to come, but they haven't managed to survive long enough to get there! I love when they truly, truly, talk about whether or not they should go any deeper. "Dude that barbarian nearly killed us in two rounds! We went down and that sign says beware of purple worms! I'm no idiot. I say we play it safe and plunder that the Tomb of Sarek. It has to be safer than going any deeper into this hell hole!" Ahh, if they only knew... Take my advice. I'm having a blast and if your players want to go on a rampage, try out this module. [/QUOTE]
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