Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Rare magic and godlike sorcerers — settings?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yair" data-source="post: 4587524" data-attributes="member: 10913"><p>So, er... what's wrong with Ars Magica? </p><p></p><p>Now, as I see it core ArM does not protray magic as rare enough to fit your description. But altering the frequency of magi (and other magically-capable humans) is an easy change. It's very easy to make Mythic Europe into a Points of Light and/or High Fantasy setting. (The current edition, ArM5, supports High Fantasy pretty well, too.) </p><p></p><p>I would <em>not</em> lower the social effects of the Gift, as these effects help to distance the magi from society. Removing the Code will likewise make the magi less mysterious and strange, so I won't. I will instead enforce the Code rather rigidly, but with corrupt Quaesitors, and with the prime motivation being a few powerful saints and angels that inevitably show up if magi mess with mundane society. I will also make magi rarer than they currently are (about 1500 across Mythic Europe, in the official canon, I think).</p><p></p><p>One day, I'm gonna run a companion-only campaign in such a dark Mythic Europe. For once, I'm gonna have characters use their wits and stretch themselves instead of using their god-like magical powers to solve their problems.</p></blockquote><p></p>
[QUOTE="Yair, post: 4587524, member: 10913"] So, er... what's wrong with Ars Magica? Now, as I see it core ArM does not protray magic as rare enough to fit your description. But altering the frequency of magi (and other magically-capable humans) is an easy change. It's very easy to make Mythic Europe into a Points of Light and/or High Fantasy setting. (The current edition, ArM5, supports High Fantasy pretty well, too.) I would [i]not[/i] lower the social effects of the Gift, as these effects help to distance the magi from society. Removing the Code will likewise make the magi less mysterious and strange, so I won't. I will instead enforce the Code rather rigidly, but with corrupt Quaesitors, and with the prime motivation being a few powerful saints and angels that inevitably show up if magi mess with mundane society. I will also make magi rarer than they currently are (about 1500 across Mythic Europe, in the official canon, I think). One day, I'm gonna run a companion-only campaign in such a dark Mythic Europe. For once, I'm gonna have characters use their wits and stretch themselves instead of using their god-like magical powers to solve their problems. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rare magic and godlike sorcerers — settings?
Top