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Rare magic and godlike sorcerers — settings?
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 4589183" data-attributes="member: 6533"><p>Heya:</p><p></p><p>Exalted</p><p></p><p>is exactly the world you want.</p><p></p><p></p><p>It's an animist setting, so the common people will have certainly seen magic since everything you do will have some sort of god to it. Most of them will be too small to be important, but every village is going to do something to placate the god of the local wheat fields.</p><p></p><p>But sorcery itself? That's extremely extremely rare, and it exists in three degrees of puisiant power.</p><p></p><p>Terrestrial - The 'common' magic of the setting. Typically used by dragon blooded demi-gods when commanding their elite legions. Let's you do things like conjure a cloud of obsidian winged butterflies to flay your foes alive.</p><p></p><p>Celestial - Rarer magic. Used by the Assassins of Heaven or the Consorts of the Moon. Tentacles made of lava, chariots to traverse continents, and that sort of thing.</p><p></p><p>Solar - Rarest. Things like genesis effects.</p><p></p><p>That last bit of magic was used only by the Solar Exalted - a type of demi-god not seen on the earth for two ages, until the PCs became enfused with their reincarnated souls.</p><p></p><p>It's a fun game, great setting, and has a pretty well vetted system.</p><p></p><p>You could also run it with 4th Ed with a little creativity.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 4589183, member: 6533"] Heya: Exalted is exactly the world you want. It's an animist setting, so the common people will have certainly seen magic since everything you do will have some sort of god to it. Most of them will be too small to be important, but every village is going to do something to placate the god of the local wheat fields. But sorcery itself? That's extremely extremely rare, and it exists in three degrees of puisiant power. Terrestrial - The 'common' magic of the setting. Typically used by dragon blooded demi-gods when commanding their elite legions. Let's you do things like conjure a cloud of obsidian winged butterflies to flay your foes alive. Celestial - Rarer magic. Used by the Assassins of Heaven or the Consorts of the Moon. Tentacles made of lava, chariots to traverse continents, and that sort of thing. Solar - Rarest. Things like genesis effects. That last bit of magic was used only by the Solar Exalted - a type of demi-god not seen on the earth for two ages, until the PCs became enfused with their reincarnated souls. It's a fun game, great setting, and has a pretty well vetted system. You could also run it with 4th Ed with a little creativity. [/QUOTE]
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