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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Rare variants of spells that don't have them
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<blockquote data-quote="lichmaster" data-source="post: 9867497" data-attributes="member: 6683330"><p>Well, I kept the AC of the images the same as the caster's for simplicity, but I think it shouldn't be far off.</p><p></p><p>We could argue what AC would make sense though: adding Dex modifier brings it closer to the caster's AC, the differences would mostly be due to equipment and eventually other spells affecting AC directly (eg shield of faith). </p><p></p><p>That said, I'm ok with your suggestion, except not giving them any AC and only requiring "targeting", as it's what creates the weird benefit of keeping the eyes closed.</p><p></p><p>Regarding the "close your eyes" aspect, I don't think it would improve the situation.</p><p>First, one image should be chosen (randomly or not), if the attacker closes his eyes this is not really possible. Let's still assume that he swings his sword as if trying to hit a pinata, "aiming" at the square in front of him. Well then the choice of which image is targeted is random. Then the attack, against whatever AC, is still made with disadvantage. That's not gonna increase the chances of hitting the target.</p></blockquote><p></p>
[QUOTE="lichmaster, post: 9867497, member: 6683330"] Well, I kept the AC of the images the same as the caster's for simplicity, but I think it shouldn't be far off. We could argue what AC would make sense though: adding Dex modifier brings it closer to the caster's AC, the differences would mostly be due to equipment and eventually other spells affecting AC directly (eg shield of faith). That said, I'm ok with your suggestion, except not giving them any AC and only requiring "targeting", as it's what creates the weird benefit of keeping the eyes closed. Regarding the "close your eyes" aspect, I don't think it would improve the situation. First, one image should be chosen (randomly or not), if the attacker closes his eyes this is not really possible. Let's still assume that he swings his sword as if trying to hit a pinata, "aiming" at the square in front of him. Well then the choice of which image is targeted is random. Then the attack, against whatever AC, is still made with disadvantage. That's not gonna increase the chances of hitting the target. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Rare variants of spells that don't have them
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