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<blockquote data-quote="DM-Rocco" data-source="post: 2970200" data-attributes="member: 14451"><p>I was going to tough it out and see how it went, but after the sum of all your comments, I am thinking of not going to to play anymore.</p><p></p><p>I am not one to shy away from a challenge and I certainly am not one to leave something unfinished. I even suffered through the remake of The Pool of Raidiance and Ice Wind Dale II PC games, from beginning to end, and they both completely blew in terms of entertainment. </p><p></p><p>I guess after some reflection I love the game, but no one I know is playing a normal D&D game with normal rules. I play in one Grim & Gritty game, it is hard, but the story line is rich and I have fun, in spite of almost dieing every session (if you know G&G you know what I mean <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) and from time to time I dabble in a friends extremely deadly Epic level game. Normal rules, but he is stuck in 3.0, which is completely broken, like I needed to say that. I of course DM my own game, mostly by the rules, a few needed house rules so the game doesn't over balance, but nothing drastic. Although I did have them sense motive on a door once, don't get me started <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I thought that this would be a nice break from both extremes; a normal campiagn with normal rules, in spite of the Gestalt characters. However, the more I think about it the more I think it is the wrong game for me. I know him, while he can be fair, he is more stubborn then a Gully Dwarf gaurding his mud. I am 99% certain he will not back down on throwing CR encounters beyond our level. He has an encounter table with challeneges for every level and if you draw the Great Red Wyrm, then that is what you fight; even if you are first level.</p><p></p><p>If I had a chance to prepare before being teleported by the DM into the wilds, I could have got the disease healed, bought a few more mounts and some other well needed gear. In that case, a hill giant would have been able to have been avoided by simply mounting on combat trained mounts and fleeing. </p><p></p><p>Anyway, between the high CR encounters, the lack of responsability of a DM in allowing a hand wave teleport without a chance to prepare and the DM constantly trying to trip me, and others, up on my words I think, while he is a good frend, that I am going to have to decline further play.</p><p></p><p>I guess the only thing worse would have been if, before I was teleported, I would have seen a short dwarf like creature in bright red mage robes, with long white hair and bald on top who makes everyone he sees call him Dungeon Master. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p>(reference to the old 80's D&D cartoon, if you didn't know <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> )</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2970200, member: 14451"] I was going to tough it out and see how it went, but after the sum of all your comments, I am thinking of not going to to play anymore. I am not one to shy away from a challenge and I certainly am not one to leave something unfinished. I even suffered through the remake of The Pool of Raidiance and Ice Wind Dale II PC games, from beginning to end, and they both completely blew in terms of entertainment. I guess after some reflection I love the game, but no one I know is playing a normal D&D game with normal rules. I play in one Grim & Gritty game, it is hard, but the story line is rich and I have fun, in spite of almost dieing every session (if you know G&G you know what I mean ;) ) and from time to time I dabble in a friends extremely deadly Epic level game. Normal rules, but he is stuck in 3.0, which is completely broken, like I needed to say that. I of course DM my own game, mostly by the rules, a few needed house rules so the game doesn't over balance, but nothing drastic. Although I did have them sense motive on a door once, don't get me started :D I thought that this would be a nice break from both extremes; a normal campiagn with normal rules, in spite of the Gestalt characters. However, the more I think about it the more I think it is the wrong game for me. I know him, while he can be fair, he is more stubborn then a Gully Dwarf gaurding his mud. I am 99% certain he will not back down on throwing CR encounters beyond our level. He has an encounter table with challeneges for every level and if you draw the Great Red Wyrm, then that is what you fight; even if you are first level. If I had a chance to prepare before being teleported by the DM into the wilds, I could have got the disease healed, bought a few more mounts and some other well needed gear. In that case, a hill giant would have been able to have been avoided by simply mounting on combat trained mounts and fleeing. Anyway, between the high CR encounters, the lack of responsability of a DM in allowing a hand wave teleport without a chance to prepare and the DM constantly trying to trip me, and others, up on my words I think, while he is a good frend, that I am going to have to decline further play. I guess the only thing worse would have been if, before I was teleported, I would have seen a short dwarf like creature in bright red mage robes, with long white hair and bald on top who makes everyone he sees call him Dungeon Master. :D :p :lol: (reference to the old 80's D&D cartoon, if you didn't know :) ;) :cool: ) [/QUOTE]
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