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Rat Bastard in Need of Good Illithid Tactics!
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<blockquote data-quote="yennico" data-source="post: 914529" data-attributes="member: 11978"><p>She uses the spells shield and mage armor to bump her AC to the low of 30´s</p><p>1. She casts the spell while wearing armor. Spell failure checks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>2. Shield is not a +7 to each side of the char. Use advantage of this.</p><p>3. Split the fights: You can use some low level bag guy (the PCs do not know that) first. The Paladin will cast her spells. Later that day (after the duration of the shield spell<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ) they meet further low level bad guy. Perhaps she will cast another shield spell... At the end of the day the meet the really big bad guys <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> and perhaps she has no spells left <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>She is a Abj 3 , certainly she will not have a high int. She maximal can cast 5 shield spells/ day (if she uses all her spell slots without any bonus spell by high int)</p><p>4. If the bad guys win the ini and she has not cast her spells, charge her <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> perhaps also using the smite good ability if they have this ability <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>5. Surprise the party by using invisibility. Spot, listen are not class skills for every class <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> First attack of these bad guys are charge combined with power attack.... perhaps with a two-handed weapon <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>21 = 10 + 2 (spell focus evocation) + 6 (Int) + 3 (spell level)</p><p>It could be worser if he uses the heighten spell feat <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If he always use the spell fireball, he will be known to use this spell. So his enemies can take advantage of this knowledge. (potions, spells, items with resistance agianst fire)</p><p></p><p>Fireball is very deadly in small closed rooms.... If he cast fireball in this room fireball, his companion will certainly take damage.. They will be not amused <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Let somebody of the bad guys charge the evoker. In melee combat he certainly will not cast fireball.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Delay the action of a bad guy who has a higher ini than the evoker to this point: if the evoker starts to cast I will charge him and attack him with my melee weapon.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Place sometimes a bad guy near the evoker and do nothing (delay his action) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The evoker will not know why this guy does not start to attack him <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> so certainly will also not cast a spell while fearing the delayed action of this guy <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If the evoker does not have any wands, etc. use the summon monster. Several flying Arrowhawks will delay their actions to the point: if the evoker starts to cast a spell, the arrowhawks will use their lightning breath attack. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Just my 2 cents</p><p>yennico</p></blockquote><p></p>
[QUOTE="yennico, post: 914529, member: 11978"] She uses the spells shield and mage armor to bump her AC to the low of 30´s 1. She casts the spell while wearing armor. Spell failure checks :) 2. Shield is not a +7 to each side of the char. Use advantage of this. 3. Split the fights: You can use some low level bag guy (the PCs do not know that) first. The Paladin will cast her spells. Later that day (after the duration of the shield spell:) ) they meet further low level bad guy. Perhaps she will cast another shield spell... At the end of the day the meet the really big bad guys :) and perhaps she has no spells left :) She is a Abj 3 , certainly she will not have a high int. She maximal can cast 5 shield spells/ day (if she uses all her spell slots without any bonus spell by high int) 4. If the bad guys win the ini and she has not cast her spells, charge her :) perhaps also using the smite good ability if they have this ability :) 5. Surprise the party by using invisibility. Spot, listen are not class skills for every class :) First attack of these bad guys are charge combined with power attack.... perhaps with a two-handed weapon :D 21 = 10 + 2 (spell focus evocation) + 6 (Int) + 3 (spell level) It could be worser if he uses the heighten spell feat :) If he always use the spell fireball, he will be known to use this spell. So his enemies can take advantage of this knowledge. (potions, spells, items with resistance agianst fire) Fireball is very deadly in small closed rooms.... If he cast fireball in this room fireball, his companion will certainly take damage.. They will be not amused :) Let somebody of the bad guys charge the evoker. In melee combat he certainly will not cast fireball.:) Delay the action of a bad guy who has a higher ini than the evoker to this point: if the evoker starts to cast I will charge him and attack him with my melee weapon.:) Place sometimes a bad guy near the evoker and do nothing (delay his action) :) The evoker will not know why this guy does not start to attack him :) so certainly will also not cast a spell while fearing the delayed action of this guy :) If the evoker does not have any wands, etc. use the summon monster. Several flying Arrowhawks will delay their actions to the point: if the evoker starts to cast a spell, the arrowhawks will use their lightning breath attack. :) Just my 2 cents yennico [/QUOTE]
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