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Rate my Alternate Core Class - The Explorer
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<blockquote data-quote="Celebrim" data-source="post: 4734124" data-attributes="member: 4937"><p>I'm not sure that's a completely fair comparison. </p><p></p><p></p><p></p><p>There are quite a few other clues besides that, but yes, I'm designing for a version of 3.0 that is as different from 3.0 (or 3.5) as 3.5 is from 3.0. </p><p></p><p></p><p></p><p>For my purposes, its enough to compare it to the core RAW fighter. </p><p></p><p>Compared to the stock fighter, it has better reflex saves (good vs. poor), better skills (5 vs. 2), and vastly better skill selection (diplomacy, spot, listen, search, balance, etc.). It has the same hit points, base attack progression, and fort saves. The fighter gains 11 bonus feats. The explorer gains 5 bonus feats (albiet from a slightly weaker list, forcing it to take most combat feats from 7 general list feats it can expect to pick up), plus 4 skill focuses, plus endurance, plus situationally ambidexterity, two-weapon fighting, improved two-weapon fighting, and superior two weapon fighting (4 feats). Additionally, it gains a bonus on charisma and diplomacy checks worth roughly a feat. Thus, its class features total about the equivalent of 15 bonus feats, albiet it from a list that is not strongly combat focused and which pretty much requires you to be a lightly armored fighter.</p><p></p><p></p><p></p><p>Two words: no rangers. Explorer and Hunter more or less split Ranger down the middle.</p><p></p><p></p><p></p><p>Yeah, I'm thinking of boosting to 7+Int, but haven't made up my mind. I'm also wanting to fill at least levels 13 and 19 with an appropriate class feature, but can't really decide what it should be. </p><p></p><p>One possibility is to give the explorer more of a swashbuckler feel, and giving them the 'precise strike' class ability from the duelist PrC: +1d6 at 7th, +2d6 at 13th and +3d6 at 19th (no PrC's I should also say). This addresses the damage gap between the explorer and other martial classes, albiet in a way that I feel is a little bit crude and unimaginative. A good portion of the crunch of the duelist PrC can be picked up from equivalent feats by focusing the Explorer in that direction though.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4734124, member: 4937"] I'm not sure that's a completely fair comparison. There are quite a few other clues besides that, but yes, I'm designing for a version of 3.0 that is as different from 3.0 (or 3.5) as 3.5 is from 3.0. For my purposes, its enough to compare it to the core RAW fighter. Compared to the stock fighter, it has better reflex saves (good vs. poor), better skills (5 vs. 2), and vastly better skill selection (diplomacy, spot, listen, search, balance, etc.). It has the same hit points, base attack progression, and fort saves. The fighter gains 11 bonus feats. The explorer gains 5 bonus feats (albiet from a slightly weaker list, forcing it to take most combat feats from 7 general list feats it can expect to pick up), plus 4 skill focuses, plus endurance, plus situationally ambidexterity, two-weapon fighting, improved two-weapon fighting, and superior two weapon fighting (4 feats). Additionally, it gains a bonus on charisma and diplomacy checks worth roughly a feat. Thus, its class features total about the equivalent of 15 bonus feats, albiet it from a list that is not strongly combat focused and which pretty much requires you to be a lightly armored fighter. Two words: no rangers. Explorer and Hunter more or less split Ranger down the middle. Yeah, I'm thinking of boosting to 7+Int, but haven't made up my mind. I'm also wanting to fill at least levels 13 and 19 with an appropriate class feature, but can't really decide what it should be. One possibility is to give the explorer more of a swashbuckler feel, and giving them the 'precise strike' class ability from the duelist PrC: +1d6 at 7th, +2d6 at 13th and +3d6 at 19th (no PrC's I should also say). This addresses the damage gap between the explorer and other martial classes, albiet in a way that I feel is a little bit crude and unimaginative. A good portion of the crunch of the duelist PrC can be picked up from equivalent feats by focusing the Explorer in that direction though. [/QUOTE]
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Rate my Alternate Core Class - The Explorer
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