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Rate of Advancement and how often people play
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<blockquote data-quote="GoodKingJayIII" data-source="post: 1652346" data-attributes="member: 13804"><p>Our play schedule is sporadic, unfortunately. We are all in school and all participate in a wide variety of activities. It's difficult to get together on a regular basis. Couple that with the fact that we have a surplus of DMs (one for d20 Modern, one for Arcana Unearthed, and two for 3.5) and it's hard to run a set, paced campaign.</p><p></p><p>I advance my players as quickly as possible for levels 1-3. This can take anywhere from two sessions to five sessions, depending on how long I want to drag it out. After that, advancement becomes more linear and RAW-based. I hand out encounter-based exp rather than ad-hoc, along with roleplaying and storyline experience. Plus, I don't completely abandon ad-hoc. So all that lends for a fast-moving game. By the time my PCs reach level 9, they're strong enough that I can slow down a little bit more, and advancement becomes much steadier.</p></blockquote><p></p>
[QUOTE="GoodKingJayIII, post: 1652346, member: 13804"] Our play schedule is sporadic, unfortunately. We are all in school and all participate in a wide variety of activities. It's difficult to get together on a regular basis. Couple that with the fact that we have a surplus of DMs (one for d20 Modern, one for Arcana Unearthed, and two for 3.5) and it's hard to run a set, paced campaign. I advance my players as quickly as possible for levels 1-3. This can take anywhere from two sessions to five sessions, depending on how long I want to drag it out. After that, advancement becomes more linear and RAW-based. I hand out encounter-based exp rather than ad-hoc, along with roleplaying and storyline experience. Plus, I don't completely abandon ad-hoc. So all that lends for a fast-moving game. By the time my PCs reach level 9, they're strong enough that I can slow down a little bit more, and advancement becomes much steadier. [/QUOTE]
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