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Pathfinder 1E Rate Paizo's Adventurers


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I ran Hollow's Last Hope from the Game Mastery series (prequel to Crown of the Kobold King), and it was some of the most fun I've had running a module. Lots of nifty situations and opponents. I love that the town was run by a lumber consortium too. You don't see that sort of thing too often in RPGs.

Top notch stuff, good quality products (both adventure-wise and physically), well worth the money. :)
 

I have not run them all by any means nor even have them all. I have only seen a few minor issues with the ones I have run or own. Leaving them as some of the best adventures of 3e. I have heard of two of them that a lot of people had issues with though. Seven Swords of Sin and I honestly forget the name of the other one.

You could likely get a lot better info on the Paizo site forum.
 

I only have the first two (Hollow's Last Hope and Crown of the Kobold King) but I've run them multiple times with different results and they are pretty solid.
 

I ran the opening part of Conquest for my group. Specifically the bit with the Bloodthorn sprites. The tea party went down very poorly, the re-spawning sprites where treated with bemused contempt. The main antagonist was a push over. The players did not like the whimiscal vibe to this adventure. I guess I should have explained to them the adventure was channeling Alice in Wonder Land.

It read great but played poorly with my group.

Pathfinder is receiving an excellent reception however.
 

I am running Burnt Offerings at the moment, the first adventure in the Rise of the Runelords adventure path. It is stand alone, if you wish it to be so. I am enjoying it. My players appear to be enjoying it. We love the central town, the goblins, their craziness, and the desperately sad BBEG(irl) backstory.
 

Dark Mistress said:
I have not run them all by any means nor even have them all. I have only seen a few minor issues with the ones I have run or own. Leaving them as some of the best adventures of 3e. I have heard of two of them that a lot of people had issues with though. Seven Swords of Sin and I honestly forget the name of the other one.

You could likely get a lot better info on the Paizo site forum.

As for the 7 Swords, the complaints I remember reading about was about the moral content rather than the quality. When I read through it I had to agree they pushed the envelope a bit, but I thought it still looked to be a pretty darn good adventure with several fresh ideas.
 

We're currently playing through Entombed with the Pharoah's and it's a good adventure so far. Nice atmosphere, good setting, and fun to play.

Pinotage
 

Well, I haven't run any of them yet (and when I do, I doubt I'll be using any form of D&D rules, more likely Burning Wheel or Exalted). But anyway, the ones I've read so far have been very cool.

I was most impressed by Hangman's Noose. An actual D&D horror scenario, and one that sounds like it might work pretty well in actual play. Depends on player tastes as always, but a very nice and slightly unconventional module.

Crucible of Chaos also seems like lots of fun, and is actually very Exalted-ish. I may yet use a modified form of it in my Exalted 2nd ed game; what's not to love about ancient flying cities guarded by savage tribes and bizarre, demented sorcerers? Would have to rename the direct from-Cthulhu names, though :)

I'm also reading through the Pathfinder adventure paths at the moment ("Rise of the Runelords", "Curse of the Crimson Throne"). Very impressed by those, too.

Paizo seems to be on a roll, nowadays.
 
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I ran Hollow's Last Hope and it was quite fun. I can't place my finger on it, but the stories they tell don't jade even my long-time players. While the plots may sound familiar or relatively simple, there are always very interesting encounters and good moods portrayed.

I ran Carnival of Tears, and it was good. I didn't use all of it (it's an event module, and so the PCs won't cover every single thing) but mostly the players had a lot of fun (as did I) . It was a little chaotic however as there was no set timeline or schedule of happenings. It was still fun.

I'm about to run Gallery of Evil for my group this coming weekend, and so far it looks to be great. It's city based with a heavy emphisis on roleplaying encounters and NPC's.

The fact that each one also includes new moanters and magic help make it stand out, frequently same-old monsters are further enhanced by one of the OGL templates or prestige classes out there.

-DM Jeff
 

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