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<blockquote data-quote="demiurge1138" data-source="post: 4141705" data-attributes="member: 7451"><p>My experiences:</p><p></p><p>Hollow's Last Hope: The first gaming experience for my girlfriend, and considering that she's now a raving addict, that should tell you something... A good little intro adventure with some fun encounters.</p><p></p><p>Seven Swords of Sin: A ludicrous and illogical dungeon crawl. I like ludicrous and illogical dungeon crawls. Not widely recommended, but if you're into that sort of thing, you're in for a treat. It was designed that way intentionally, deriving as it did from a Con competition for Paizo associates and authors to devise the most ridiculously deadly rooms possible. My players had a great time with it, devised clever ways around the awful traps (of which the Hedgehog's Dilemma room was my favorite), and generally monked stuff up.</p><p></p><p>Gallery of Evil: I didn't have high expectations for this one; I read it and wasn't too impressed. But it ran really, really well. The diplomatic aspects of the adventure got glossed over a bit, since the first session had most of the roleplaying and was run from 2:30 to 6 in the morning on a whim. Also of note, and of spoilers [SPOILER]the Painted Octopus is amazingly lethal. Definately raise the CR of that bad-boy, and replace the two in the encounter with only one [/SPOILER].</p><p></p><p>Entombed with the Pharaohs: This one was a blast. A great combination of roleplaying and combat, with some neat encounters that weren't straight-up fights. The presence of the rival adventuring party definitely helped to spice things up.</p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 4141705, member: 7451"] My experiences: Hollow's Last Hope: The first gaming experience for my girlfriend, and considering that she's now a raving addict, that should tell you something... A good little intro adventure with some fun encounters. Seven Swords of Sin: A ludicrous and illogical dungeon crawl. I like ludicrous and illogical dungeon crawls. Not widely recommended, but if you're into that sort of thing, you're in for a treat. It was designed that way intentionally, deriving as it did from a Con competition for Paizo associates and authors to devise the most ridiculously deadly rooms possible. My players had a great time with it, devised clever ways around the awful traps (of which the Hedgehog's Dilemma room was my favorite), and generally monked stuff up. Gallery of Evil: I didn't have high expectations for this one; I read it and wasn't too impressed. But it ran really, really well. The diplomatic aspects of the adventure got glossed over a bit, since the first session had most of the roleplaying and was run from 2:30 to 6 in the morning on a whim. Also of note, and of spoilers [SPOILER]the Painted Octopus is amazingly lethal. Definately raise the CR of that bad-boy, and replace the two in the encounter with only one [/SPOILER]. Entombed with the Pharaohs: This one was a blast. A great combination of roleplaying and combat, with some neat encounters that weren't straight-up fights. The presence of the rival adventuring party definitely helped to spice things up. Demiurge out. [/QUOTE]
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