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<blockquote data-quote="BrokenTwin" data-source="post: 7880940" data-attributes="member: 7017978"><p>I still haven't had a chance to try PF2, but I'm not against the idea. We were in the middle of a Hell's Rebels campaign when we stopped playing PF1 (GM fatigue), and the group I was with will probably want to finish it before we try something new. Some of the players are trying to convince the GM to finish the AP in PF2, but I haven't yet found a way to convert my character into PF2 that I'm happy with, so I'm neutral on that idea.</p><p></p><p>All in all, the general structure of the system intrigues me (especially the 3 action economy), but I'm really not feeling the level bonus being added to everything. I didn't like it in D&D 4E, and I can't imagine I'll like it here either. It feels like entirely unnecessary number bloat, which was a problem I already had with PF1.</p><p></p><p>As much as I prefer to run simpler systems, I'm totally a sucker for complex character generation. I love my bells and whistles.</p></blockquote><p></p>
[QUOTE="BrokenTwin, post: 7880940, member: 7017978"] I still haven't had a chance to try PF2, but I'm not against the idea. We were in the middle of a Hell's Rebels campaign when we stopped playing PF1 (GM fatigue), and the group I was with will probably want to finish it before we try something new. Some of the players are trying to convince the GM to finish the AP in PF2, but I haven't yet found a way to convert my character into PF2 that I'm happy with, so I'm neutral on that idea. All in all, the general structure of the system intrigues me (especially the 3 action economy), but I'm really not feeling the level bonus being added to everything. I didn't like it in D&D 4E, and I can't imagine I'll like it here either. It feels like entirely unnecessary number bloat, which was a problem I already had with PF1. As much as I prefer to run simpler systems, I'm totally a sucker for complex character generation. I love my bells and whistles. [/QUOTE]
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