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<blockquote data-quote="Mallus" data-source="post: 4800719" data-attributes="member: 3887"><p>Why did they need the drill when they had <s>the insides of a lava lamp</s> red matter? Simple. Because the filmmakers wanted the cool space-diving sequence onto the drill platform!</p><p></p><p>I go easy on stuff like this. Because, when you think about it, most (all?) SF action scenes are illogical. Take space battles. Any depiction of space combat where the combatants are in the same frame is automatically "unrealistic". Wouldn't the engagement distances would be huge? Would the most sensible weaponry be lots of tiny, unmanned drones capable of bone-crushing acceleration (FYI, I think Peter F. Hamilton gets this right in his <u>Night's Dawn</u> trilogy), or simple things, like clouds of fast-moving <em>sand</em> dumped in a ship's path? Shouldn't lasers/masers/phasers be <em>invisible</em> in space? </p><p></p><p>SF action is supposed to look cool. That's the guiding principle.</p></blockquote><p></p>
[QUOTE="Mallus, post: 4800719, member: 3887"] Why did they need the drill when they had [s]the insides of a lava lamp[/s] red matter? Simple. Because the filmmakers wanted the cool space-diving sequence onto the drill platform! I go easy on stuff like this. Because, when you think about it, most (all?) SF action scenes are illogical. Take space battles. Any depiction of space combat where the combatants are in the same frame is automatically "unrealistic". Wouldn't the engagement distances would be huge? Would the most sensible weaponry be lots of tiny, unmanned drones capable of bone-crushing acceleration (FYI, I think Peter F. Hamilton gets this right in his [u]Night's Dawn[/u] trilogy), or simple things, like clouds of fast-moving [i]sand[/i] dumped in a ship's path? Shouldn't lasers/masers/phasers be [i]invisible[/i] in space? SF action is supposed to look cool. That's the guiding principle. [/QUOTE]
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