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<blockquote data-quote="Kyrail" data-source="post: 1819373" data-attributes="member: 19494"><p>Thats you, Craig, Simon, James, Steve</p><p></p><p>"Epic" fights, If they're too easy, it seems like just another encounter, if it's too hard, well you end up with avoidable PC deaths. Anyway, help me figure out if this is an acceptable encounter.</p><p></p><p>The party consits of a Level 4 Asimar Paladin, Level 5 Wizard, Level 5 Cleric, Level Dex Fighter/Rogue</p><p></p><p>The PC's should have advance notice of the BBEG's approach, and despite cleaning up a bunch of his level 1 lackies, will have 3 days to prepare, and will know where and when the BBEG and his party will be coming into the valley, unless they tip the BBEG off somehow. </p><p></p><p>Currain Male Tiefling Cleic 6</p><p>HP: 45</p><p>Stats: Str: 14, Dex: 12, Con: 14, Int: 12 Wis: 18, Cha: 11</p><p>Initiative: +1</p><p>Speed: 20</p><p>AC: 22; 10 +1 dex +8 FullPlate, +4 Shield, Touch AC 11, Flatfooted 21</p><p>Grapple: +6</p><p>Attack: +7 melee (1d8+2 Mwk LongSword, +6 ranged (1d8 mwk light, crossbow)</p><p>Saves: Fort +7, Ref +3, Will: +9 </p><p>Special: Cold, Fire, And Electrical Resistance 5, Darkness Once per Day, Smite: +4 to hit, +4 Damage</p><p>Skills: Concentration 14, Knowledge Religion: 8, Bluff 2, Spell Craft 10</p><p>Feats: Weapon Proficiency: Long Sword, Spell Focus: Evocation, Skill Focus: Concentration</p><p></p><p>Domains: Illusion, Evil</p><p>Spells: DC 14+spell level (+2 for evocation)</p><p>0- (5) No Light, Resistance, Guidance, Purify Food and Drink, Detect Magic, Cure Minor Wounds</p><p>1- (4) D- Silent Image, Protection/Good(7min), Sorrow(7 rnds), Cause Fear, Obscurring Mist, Remove Fear</p><p>2- (4) D- Desecrate, Mirror Image, Darkbolt DC18, Darkbolt Sound Burst DC18, Hold Person </p><p>3- (3) D- Magic Circle/Good, Displacement, Summon Monster III, Dispel Magic, Bestow Curse</p><p></p><p>Equipment: Scroll: Bear’s Endurance/10 rounds, Protection from Good/10 rounds, Bless/10 rounds, Full Plate, +1 Heavy Steel Shield, Masterwork Cross bow, 10 Bolts, Broach of Shielding (45 hp), Cloak of Resistance, Potion of Cure Serious, Scroll of (2)Cure Serious, Onyx Amulet</p><p></p><p>Semmon Male Human Fighter 5</p><p>HP: 49</p><p>Stats: Str 19. Dex 12, Con 16, Int 8, Wis 12, Cha 8</p><p>Initiative: +1</p><p>Speed: 20</p><p>AC: 19 (+1 Dex +8 Full Plate)</p><p>Grapple: +9</p><p>Attack: +11 (+1 Flaming Bastard Sword 1d10+9+1d6 Fire)</p><p>Attack: Full PA; +6, 1d10+19+1d6 fire</p><p>Saves: Fort +7, Ref +2, Will +3</p><p>Skills: Ride 9, Intimidate 8</p><p>Feats: Iron Will, Power Attack, Weapon Focus, Weapon Specialization, Improved Sunder, Improved Overrun</p><p></p><p>Sunder: +19 (+23 against small) 1d10+9 damage</p><p>Sunder-PowerAttack: +15 1d10+19 damage</p><p>Overrun: +8, +2 for charge, +4 against small</p><p>Power Attack: -1 hit/+2 damage, up to -5/+10</p><p>Equipment: Full Plate, +1 Flaming Bastard Sword (Command Word: Darksun’s Touch) Potion Cure Serious Wounds, Potion of Haste/5 rounds, Potion of Protection from Good, 2 Alchemists Fire, Onyx Amulet</p><p></p><p>Alusial Male Elven Sor 3</p><p>HP: 13</p><p>Stats: Str 8. Dex 16, Con 12, Int 12, Wis 12, Cha 17</p><p>Initiative: +3</p><p>Speed: 30</p><p>AC: 13 </p><p>Grapple: +0</p><p>Attack: +0 ( Staff 1d6-1)</p><p>Saves: Fort 1, Ref +3, Will +4</p><p>Skills: Concentration: 10, Spellcraft 7, Knowledge 7</p><p>Feats: Skill Focus: Concentration</p><p></p><p>Spells Per Day: 0-7, 1-5</p><p>Spells Known: 0- Mage Hand, Detect Magic, Read Magic, Daze, Acid Splash, Flare</p><p> 1- Burning Hands, Color Spray, Enlarge Person</p></blockquote><p></p>
[QUOTE="Kyrail, post: 1819373, member: 19494"] Thats you, Craig, Simon, James, Steve "Epic" fights, If they're too easy, it seems like just another encounter, if it's too hard, well you end up with avoidable PC deaths. Anyway, help me figure out if this is an acceptable encounter. The party consits of a Level 4 Asimar Paladin, Level 5 Wizard, Level 5 Cleric, Level Dex Fighter/Rogue The PC's should have advance notice of the BBEG's approach, and despite cleaning up a bunch of his level 1 lackies, will have 3 days to prepare, and will know where and when the BBEG and his party will be coming into the valley, unless they tip the BBEG off somehow. Currain Male Tiefling Cleic 6 HP: 45 Stats: Str: 14, Dex: 12, Con: 14, Int: 12 Wis: 18, Cha: 11 Initiative: +1 Speed: 20 AC: 22; 10 +1 dex +8 FullPlate, +4 Shield, Touch AC 11, Flatfooted 21 Grapple: +6 Attack: +7 melee (1d8+2 Mwk LongSword, +6 ranged (1d8 mwk light, crossbow) Saves: Fort +7, Ref +3, Will: +9 Special: Cold, Fire, And Electrical Resistance 5, Darkness Once per Day, Smite: +4 to hit, +4 Damage Skills: Concentration 14, Knowledge Religion: 8, Bluff 2, Spell Craft 10 Feats: Weapon Proficiency: Long Sword, Spell Focus: Evocation, Skill Focus: Concentration Domains: Illusion, Evil Spells: DC 14+spell level (+2 for evocation) 0- (5) No Light, Resistance, Guidance, Purify Food and Drink, Detect Magic, Cure Minor Wounds 1- (4) D- Silent Image, Protection/Good(7min), Sorrow(7 rnds), Cause Fear, Obscurring Mist, Remove Fear 2- (4) D- Desecrate, Mirror Image, Darkbolt DC18, Darkbolt Sound Burst DC18, Hold Person 3- (3) D- Magic Circle/Good, Displacement, Summon Monster III, Dispel Magic, Bestow Curse Equipment: Scroll: Bear’s Endurance/10 rounds, Protection from Good/10 rounds, Bless/10 rounds, Full Plate, +1 Heavy Steel Shield, Masterwork Cross bow, 10 Bolts, Broach of Shielding (45 hp), Cloak of Resistance, Potion of Cure Serious, Scroll of (2)Cure Serious, Onyx Amulet Semmon Male Human Fighter 5 HP: 49 Stats: Str 19. Dex 12, Con 16, Int 8, Wis 12, Cha 8 Initiative: +1 Speed: 20 AC: 19 (+1 Dex +8 Full Plate) Grapple: +9 Attack: +11 (+1 Flaming Bastard Sword 1d10+9+1d6 Fire) Attack: Full PA; +6, 1d10+19+1d6 fire Saves: Fort +7, Ref +2, Will +3 Skills: Ride 9, Intimidate 8 Feats: Iron Will, Power Attack, Weapon Focus, Weapon Specialization, Improved Sunder, Improved Overrun Sunder: +19 (+23 against small) 1d10+9 damage Sunder-PowerAttack: +15 1d10+19 damage Overrun: +8, +2 for charge, +4 against small Power Attack: -1 hit/+2 damage, up to -5/+10 Equipment: Full Plate, +1 Flaming Bastard Sword (Command Word: Darksun’s Touch) Potion Cure Serious Wounds, Potion of Haste/5 rounds, Potion of Protection from Good, 2 Alchemists Fire, Onyx Amulet Alusial Male Elven Sor 3 HP: 13 Stats: Str 8. Dex 16, Con 12, Int 12, Wis 12, Cha 17 Initiative: +3 Speed: 30 AC: 13 Grapple: +0 Attack: +0 ( Staff 1d6-1) Saves: Fort 1, Ref +3, Will +4 Skills: Concentration: 10, Spellcraft 7, Knowledge 7 Feats: Skill Focus: Concentration Spells Per Day: 0-7, 1-5 Spells Known: 0- Mage Hand, Detect Magic, Read Magic, Daze, Acid Splash, Flare 1- Burning Hands, Color Spray, Enlarge Person [/QUOTE]
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