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Rate this Magic Arms & Armor Special Ability Plz
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<blockquote data-quote="Corlon" data-source="post: 1052494" data-attributes="member: 6905"><p>check out these from Arms & Armor</p><p></p><p>Alterable, Minor: weapons that possess the alterable enchantements are literallyh able to change their form and type upon command. AFter undergoing this enchantment, a weapon's form becomes blurrred and indistinct, possessing a hazy or occasionally wavering quality. Alterable weapons can change from one weapon to another at command of the wielder, to a maximum of up to three distinct weapons, preselected by the crafter. For example, a weapon with the minoor alteralbe enchantment could change from a longsword to a warhammer to a spear upon command. WEapons do not necessarily need to be held to change form, but they must be inphysical contact with the wielder. All the weapon types must be in the same size category in order for the change to occur. Minor alterable weapons cannot change from melee types to ranged types and visa versa. These weapons retain all magical enchantments and enhancements in all their forms, although qualities that apply to specific weapon types do not function when the weapon is not of the required type.</p><p>+1 bonus</p><p></p><p>Alterable major is pretty much the same, except it can morph into any weapon the wielder has seen before. changing size categories or from ranged to melee (or visa versa) requires a concentration check DC 12.</p><p>+3 bonus</p><p></p><p>please forgive the spelling errors.</p></blockquote><p></p>
[QUOTE="Corlon, post: 1052494, member: 6905"] check out these from Arms & Armor Alterable, Minor: weapons that possess the alterable enchantements are literallyh able to change their form and type upon command. AFter undergoing this enchantment, a weapon's form becomes blurrred and indistinct, possessing a hazy or occasionally wavering quality. Alterable weapons can change from one weapon to another at command of the wielder, to a maximum of up to three distinct weapons, preselected by the crafter. For example, a weapon with the minoor alteralbe enchantment could change from a longsword to a warhammer to a spear upon command. WEapons do not necessarily need to be held to change form, but they must be inphysical contact with the wielder. All the weapon types must be in the same size category in order for the change to occur. Minor alterable weapons cannot change from melee types to ranged types and visa versa. These weapons retain all magical enchantments and enhancements in all their forms, although qualities that apply to specific weapon types do not function when the weapon is not of the required type. +1 bonus Alterable major is pretty much the same, except it can morph into any weapon the wielder has seen before. changing size categories or from ranged to melee (or visa versa) requires a concentration check DC 12. +3 bonus please forgive the spelling errors. [/QUOTE]
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