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<blockquote data-quote="zoroaster100" data-source="post: 4390378" data-attributes="member: 8538"><p>I answered with a 3. The main reasons pushing me to like the company are:</p><p></p><p>1) I like fourth edition a lot. </p><p>2) I am overall pretty happy with the content of the core books, and Keep on the Shadowfell, as well as recent Dungeon and Dragon articles. </p><p>3) Quick errata issued for problems in core books.</p><p>4) Fairly decent level of interaction and responsiveness from WOTC developers and designers to community responses on the internet.</p><p></p><p>The main detractions from my overall feeling are (from highest to lowest in importance): </p><p></p><p>1) Cancellation of Paizo's Dungeon and Dragon magazine license.</p><p>2) Talk about charging for individual digital miniature "sculpts" on DDI.</p><p>3) Low production value of core books and especially Keep on the</p><p> Shadowfell - smearing cover and interior pages, flimsy paper.</p><p>4) Delays in delivering on DDI functionality.</p><p>5) Too many changes in the "fluff" of D&D monsters and implied setting that felt unnecessary in order to implement the new edition rules. I can see where some changes were good. But too much change in fluff, at the same time as big (and necessary) changes were in the rules, added too much fuel to the division of the D&D fanbase. And I felt there was too much arrogance on the part of some designers in disdaining the old traditions which they were destroying. They did not handle this transition with enough sensitivity to those whose beloved traditions of D&D were being uprooted. Some traditions were rightfully abandoned. But I felt they placed too little value on continuity.</p></blockquote><p></p>
[QUOTE="zoroaster100, post: 4390378, member: 8538"] I answered with a 3. The main reasons pushing me to like the company are: 1) I like fourth edition a lot. 2) I am overall pretty happy with the content of the core books, and Keep on the Shadowfell, as well as recent Dungeon and Dragon articles. 3) Quick errata issued for problems in core books. 4) Fairly decent level of interaction and responsiveness from WOTC developers and designers to community responses on the internet. The main detractions from my overall feeling are (from highest to lowest in importance): 1) Cancellation of Paizo's Dungeon and Dragon magazine license. 2) Talk about charging for individual digital miniature "sculpts" on DDI. 3) Low production value of core books and especially Keep on the Shadowfell - smearing cover and interior pages, flimsy paper. 4) Delays in delivering on DDI functionality. 5) Too many changes in the "fluff" of D&D monsters and implied setting that felt unnecessary in order to implement the new edition rules. I can see where some changes were good. But too much change in fluff, at the same time as big (and necessary) changes were in the rules, added too much fuel to the division of the D&D fanbase. And I felt there was too much arrogance on the part of some designers in disdaining the old traditions which they were destroying. They did not handle this transition with enough sensitivity to those whose beloved traditions of D&D were being uprooted. Some traditions were rightfully abandoned. But I felt they placed too little value on continuity. [/QUOTE]
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