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<blockquote data-quote="DarkLord Of DForce" data-source="post: 5472996" data-attributes="member: 85416"><p>We just had a very interesting and challenging encounter in our last Saturday session.</p><p></p><p>We had a 1ev19 party consisting of my Avenger, Paladin, Ranger, Cleric, Barbarian,</p><p>and Wizard for this particular session (we have a swordmage and fighter that rotate in and</p><p>out of gameplay).</p><p></p><p>Its the Tomb Of Horrors. The section where the entire room is filled with bones, skeletons, bone shards, etc, with a very narrow bone and flesh bridge traversing the room from our entry point to the exit on the other side. The bridge is about 20 feet up.</p><p></p><p>We enter the room, and immediately go into an encounter. We are facing 15 minions, all flying, with aura's that do -2 to all saves. We are also facing 2 DM modified Eldritch Phantoms.</p><p>First round starts out well enough, the minions come in adjacent and attack hard, but our AOE party skills take them out fairly quickly. At this point, an Eldritch Phantom "possesses" our Barbarian. (I'm saying possession because what happens goes *way* beyond just domination). The DM then asks what the Barbs biggest daily power is. I immediately go, whoah! - domination only allows you 1 action, and At-Will powers at that. He tells us these creatures can use all our daily powers, 3 actions each turn, and even our action points.</p><p>He then crits on a 7w daily power the barb has, against our Paladin. He has an Execution Axe, he's raging, he gets an MBA off a crit....Boom! Paladin is dead in the first round. I mean -dead-, negative bloodied value dead. (he didn't have full HP - in a skill challenge from the previous room, he was down to about 82 hp).</p><p></p><p>Things are kinda rough after that. We manage to wipe all the minions, kill one Eldritch Phantom, only to have the 2nd Eldritch Phantom revive 9 of the 15 first wave minions we killed. I had held Solar Wrath back, and managed to take out almost half of this wave, and we dealt with them. At this point the single remaining Eldritch Phantom begins dominating us (its a ranged 5) and pushing us off the bridge. Once on the floor of this room, you are in dangerous/difficult terrain. 1st failed saving throw, you take dmg, are slowed and restrained, and partially sunk into the floor. 3 failed saves total, and your character is dead.</p><p></p><p>Most of us have no way of getting back on the bridge. I use Sequestering Strike to attack myself, then on a hit, teleport back up onto the bridge. Its a hack, but I couldn't think of any other way.</p><p></p><p>Another epic moment - our Barbarian did a running start charge on the remaining Eldritch Phantom, who was about 5 sqrs off the bridge. And Missed. Slammed into the wall on the other side of the Phantom, then slid down the wall to the floor. Just imagine this nearly 8ft tall, 350 pound Barbarian launching himself off the bridge, then sailing past the Phantom. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>We finally do wear the darned thing down and make it through to the other side. I have to say, that's been one of the most challenging encounters we've had so far. I'm not so sure about making any creature able to dominate you and use all of your powers, but its surely a fact that when the Barbarian killed our Paladin in the first round, it was a real sit up and take notice, "OH CRAP!" moment for the party. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="DarkLord Of DForce, post: 5472996, member: 85416"] We just had a very interesting and challenging encounter in our last Saturday session. We had a 1ev19 party consisting of my Avenger, Paladin, Ranger, Cleric, Barbarian, and Wizard for this particular session (we have a swordmage and fighter that rotate in and out of gameplay). Its the Tomb Of Horrors. The section where the entire room is filled with bones, skeletons, bone shards, etc, with a very narrow bone and flesh bridge traversing the room from our entry point to the exit on the other side. The bridge is about 20 feet up. We enter the room, and immediately go into an encounter. We are facing 15 minions, all flying, with aura's that do -2 to all saves. We are also facing 2 DM modified Eldritch Phantoms. First round starts out well enough, the minions come in adjacent and attack hard, but our AOE party skills take them out fairly quickly. At this point, an Eldritch Phantom "possesses" our Barbarian. (I'm saying possession because what happens goes *way* beyond just domination). The DM then asks what the Barbs biggest daily power is. I immediately go, whoah! - domination only allows you 1 action, and At-Will powers at that. He tells us these creatures can use all our daily powers, 3 actions each turn, and even our action points. He then crits on a 7w daily power the barb has, against our Paladin. He has an Execution Axe, he's raging, he gets an MBA off a crit....Boom! Paladin is dead in the first round. I mean -dead-, negative bloodied value dead. (he didn't have full HP - in a skill challenge from the previous room, he was down to about 82 hp). Things are kinda rough after that. We manage to wipe all the minions, kill one Eldritch Phantom, only to have the 2nd Eldritch Phantom revive 9 of the 15 first wave minions we killed. I had held Solar Wrath back, and managed to take out almost half of this wave, and we dealt with them. At this point the single remaining Eldritch Phantom begins dominating us (its a ranged 5) and pushing us off the bridge. Once on the floor of this room, you are in dangerous/difficult terrain. 1st failed saving throw, you take dmg, are slowed and restrained, and partially sunk into the floor. 3 failed saves total, and your character is dead. Most of us have no way of getting back on the bridge. I use Sequestering Strike to attack myself, then on a hit, teleport back up onto the bridge. Its a hack, but I couldn't think of any other way. Another epic moment - our Barbarian did a running start charge on the remaining Eldritch Phantom, who was about 5 sqrs off the bridge. And Missed. Slammed into the wall on the other side of the Phantom, then slid down the wall to the floor. Just imagine this nearly 8ft tall, 350 pound Barbarian launching himself off the bridge, then sailing past the Phantom. :) We finally do wear the darned thing down and make it through to the other side. I have to say, that's been one of the most challenging encounters we've had so far. I'm not so sure about making any creature able to dominate you and use all of your powers, but its surely a fact that when the Barbarian killed our Paladin in the first round, it was a real sit up and take notice, "OH CRAP!" moment for the party. :D [/QUOTE]
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