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D&D Older Editions, OSR, & D&D Variants
Rate your interest in 4e.
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<blockquote data-quote="katahn" data-source="post: 4193962" data-attributes="member: 65004"><p>I'm excited about it and my interest is as high as it can be, so a "9" was the right vote. I've tried running D&D games before, and found that either I or my players end up getting so bogged down in the un-fun details that campaigns never really go anywhere.</p><p></p><p>I like the idea of balancing classes for combat around certain roles - so the archetypes of defender, controller, leader, and striker make perfect sense to me.</p><p></p><p>I never liked the idea of restricting role-play based on classes, where having the smooth-talking and knowledgeable fighter was hampered by limited available skill points to reflect those qualities.</p><p></p><p>I found the idea that arcane magic was the only form of magic affected by wearing armor to be counter-intuitive and wasn't happy with how comparitively powerful divine casters were. Reimagining divine casters based on their combat roles and removing the penalties for arcane casters is very welcome.</p><p></p><p>I like the idea of feat-based multiclassing to reflect the guy who dabbled a little in something, who can then expect to use that something reasonably effectively throughout his adventuring career.</p><p></p><p>I like the massive streamlining and debloating of the byzantine 3e combat system, particularly as a DM who will be running games for my wife and our older children as well as family friends.</p><p></p><p>I like how demons and devils were made distinct, I like the concept of angels as "free-willed servants of the gods" rather than "servants of the good planes/gods".</p><p></p><p>I like the debloating of the pantheon.</p><p></p><p>I LOVE being a monster! RAWR!</p><p></p><p>I like having a way of allowing exotic/unusual player races that doesn't involve the arbitrary and unfairly punative "ECL" system.</p><p></p><p>Who's my minion? Who's my minion? You are!</p><p></p><p>I love "save or die" is gone.</p><p></p><p>They set me up with a gorgeous lair! Do you have a lair? I've got a lair!</p><p></p><p>I'm intrigued by the idea of the "astral sea" and how that will play into upcoming 4e versions of Spelljammer and Planescape.</p><p></p><p>I could go on and on, but thus far everything is looking very cool.</p></blockquote><p></p>
[QUOTE="katahn, post: 4193962, member: 65004"] I'm excited about it and my interest is as high as it can be, so a "9" was the right vote. I've tried running D&D games before, and found that either I or my players end up getting so bogged down in the un-fun details that campaigns never really go anywhere. I like the idea of balancing classes for combat around certain roles - so the archetypes of defender, controller, leader, and striker make perfect sense to me. I never liked the idea of restricting role-play based on classes, where having the smooth-talking and knowledgeable fighter was hampered by limited available skill points to reflect those qualities. I found the idea that arcane magic was the only form of magic affected by wearing armor to be counter-intuitive and wasn't happy with how comparitively powerful divine casters were. Reimagining divine casters based on their combat roles and removing the penalties for arcane casters is very welcome. I like the idea of feat-based multiclassing to reflect the guy who dabbled a little in something, who can then expect to use that something reasonably effectively throughout his adventuring career. I like the massive streamlining and debloating of the byzantine 3e combat system, particularly as a DM who will be running games for my wife and our older children as well as family friends. I like how demons and devils were made distinct, I like the concept of angels as "free-willed servants of the gods" rather than "servants of the good planes/gods". I like the debloating of the pantheon. I LOVE being a monster! RAWR! I like having a way of allowing exotic/unusual player races that doesn't involve the arbitrary and unfairly punative "ECL" system. Who's my minion? Who's my minion? You are! I love "save or die" is gone. They set me up with a gorgeous lair! Do you have a lair? I've got a lair! I'm intrigued by the idea of the "astral sea" and how that will play into upcoming 4e versions of Spelljammer and Planescape. I could go on and on, but thus far everything is looking very cool. [/QUOTE]
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