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<blockquote data-quote="vimfuego" data-source="post: 965192" data-attributes="member: 12345"><p><strong>Calamity</strong></p><p></p><p>Played on 5/14/03</p><p></p><p><strong>Calamity</strong></p><p></p><p>There was quite a bit going on in the Keep. Since illegal activities would be severly punished it proved a unique opportunity to have some fun and gather some intelligence.</p><p></p><p>I made a killing on knife throwing. I knew I was decent, and made a little money in right-handed throwing but when we switched to left-handed throwing I was unbeaten.</p><p></p><p>I heard a Blood Claw guild member was found dead behind the Out Houses, his throat was cut.</p><p></p><p>Also heard theat everyone had arrived. A week ago an Underfoot Lieutenant went missing (a wench told Marsten).</p><p></p><p>Heard some other interesting information. Tagus Rackson is the leader of the Black Serpants, I don't like them much. Artanus is the leader of Blood Claws. Most surprising, and I double and triple checked this one, was that the top two leaders of the Indigo Brotherhood were Cash and Wolf. But I also found out that Wolf is a woman, and an Elf. Not too sure how I feel about that. Romig Wild, Peron, and Thoefel Fleason are the three freelancers at the Keep. Henava is the leader of the Underfoot, apparently a short stoky woman. Dargon leads the Treacher's Point. They ousted the Black Serpants from Aramore.</p><p></p><p>Most of the meetings were happening in sequestered quarters upstairs. I noticed that there didn't seem to be any other Indigo Brotherhood guys around anymore. I wondered where the hell they all went.</p><p></p><p>A guard droped me a note: "North OutHouse, Five Minutes. Cash"</p><p></p><p>I went to the north outhouse and exchanged passphrases with th gentlemanin the next stall. It was Cash.</p><p></p><p>He told me there had been a major change of plans, and to get out of town tonight when everyone else was sleeping. He also told me that we should try to be well rested when we leave.</p><p></p><p>While I walked back to the Keep, the Airship started up. I saw Cash climb aboard and the Airship left.</p><p></p><p>Later, I saw Cash up on the balcony. I knew I hadn't had too much to drink, and I was damn sure I saw him leave on the Airship, but there he was again up on the balcony. I didn't know what to think.</p><p></p><p>I arranged some bunks in a guard tent. Three of them went to sleep. I found Marsten and told him to wake me up in two hours. He was singing as usual.</p><p></p><p>Caught some sleep, then some drunk guard dumped a load of ale on me. I went to get cleaned up, saw a guy tatooed with chains all over his body and long black hair in one of the cleansing tents.</p><p></p><p>Woke up the other three back at the guard tent, noticed some wierd distortion around the main tower, it exploded in flames. Through the smoke, debris, and dust, I saw another distortion running through the chaos. It looked like an invisible person running. He tossed a orb into the courtyard, we got the hell out of there. The orb spewed out stuff and then exploded wasting about sixty people.</p><p></p><p>We collected Marsten. The courtyard stunk! Peron led us to the hall to checkout the tower. Why everyone will follow this no-name freelancer without question but give me grief at every corner I have no idea.</p><p></p><p>We got up to the tower, there were construct parts everywhere, including "doppleganger" construct people parts. It all fell into place then. The real Cash was gone, along with the rest of the Guild Leaders and they left these decoys in their place.</p><p></p><p>A lot of guards were dying in the courtyard.</p><p></p><p>Chains was in the courtyard killing people. Manticore contructs shot rounds at Chains and he deflected them. Fallen Elves were shooting arrows at him too. A lot of arrows. Chains deflected them all. The tatooes had detached themselves from his body and now were actual chains deflecting all the arrows and bolts.</p><p></p><p>Something grabed my security medallion, all the other badges on eveyone else were gone! An invisible guy had taken my security medallion. Get him!</p><p></p><p>Fight, fight, fight, he knocked me down, punched me in the jaw. Ouch. He got lit on fire and tried to run away but bled to death from my earlier kukri assault before he could go too far.</p><p></p><p>We found 7 security passes, an Acanarian detonator, a shortsword, parrying dagger, sack-o-something and a ring.</p><p></p><p>Then the Airship showed back up while some horns sounded in the woods around the Keep. We ran to the Airship docking tower.</p><p></p><p>We got up onto the Airship, hanging on rope ladders. I saw the Keep surrounded by Thay soldiers. Looked like anyone that wasn't dead was about to be arrested.</p><p></p><p>Chains became incorporeal and disappeared into the earth. I need to start a list of people to take care of.</p><p></p><p>The next morning, just west of Jarspar the Airship droped us off.</p><p></p><p>I met up with Cash later, didn't get much scoop from him, he seemed pretty busy, but he paid more than he promised. I need to have a sit down him in the near future to figure out whats going on in the Guild and what my future role will be. I also need to know if the hierarchy of the Guild is what I heard it was. If so, it may mean that the Guild is much smaller than I thought, so while I might be closer to the top, it might be the top of a less power guild. I also need to find out what the situation is with the Black Serpants.</p><p></p><p>Originally posted at: </p><p><a href="http://nightmare.org/dnd/thay/calamity.html" target="_blank">http://nightmare.org/dnd/thay/calamity.html</a></p></blockquote><p></p>
[QUOTE="vimfuego, post: 965192, member: 12345"] [b]Calamity[/b] Played on 5/14/03 [B]Calamity[/B] There was quite a bit going on in the Keep. Since illegal activities would be severly punished it proved a unique opportunity to have some fun and gather some intelligence. I made a killing on knife throwing. I knew I was decent, and made a little money in right-handed throwing but when we switched to left-handed throwing I was unbeaten. I heard a Blood Claw guild member was found dead behind the Out Houses, his throat was cut. Also heard theat everyone had arrived. A week ago an Underfoot Lieutenant went missing (a wench told Marsten). Heard some other interesting information. Tagus Rackson is the leader of the Black Serpants, I don't like them much. Artanus is the leader of Blood Claws. Most surprising, and I double and triple checked this one, was that the top two leaders of the Indigo Brotherhood were Cash and Wolf. But I also found out that Wolf is a woman, and an Elf. Not too sure how I feel about that. Romig Wild, Peron, and Thoefel Fleason are the three freelancers at the Keep. Henava is the leader of the Underfoot, apparently a short stoky woman. Dargon leads the Treacher's Point. They ousted the Black Serpants from Aramore. Most of the meetings were happening in sequestered quarters upstairs. I noticed that there didn't seem to be any other Indigo Brotherhood guys around anymore. I wondered where the hell they all went. A guard droped me a note: "North OutHouse, Five Minutes. Cash" I went to the north outhouse and exchanged passphrases with th gentlemanin the next stall. It was Cash. He told me there had been a major change of plans, and to get out of town tonight when everyone else was sleeping. He also told me that we should try to be well rested when we leave. While I walked back to the Keep, the Airship started up. I saw Cash climb aboard and the Airship left. Later, I saw Cash up on the balcony. I knew I hadn't had too much to drink, and I was damn sure I saw him leave on the Airship, but there he was again up on the balcony. I didn't know what to think. I arranged some bunks in a guard tent. Three of them went to sleep. I found Marsten and told him to wake me up in two hours. He was singing as usual. Caught some sleep, then some drunk guard dumped a load of ale on me. I went to get cleaned up, saw a guy tatooed with chains all over his body and long black hair in one of the cleansing tents. Woke up the other three back at the guard tent, noticed some wierd distortion around the main tower, it exploded in flames. Through the smoke, debris, and dust, I saw another distortion running through the chaos. It looked like an invisible person running. He tossed a orb into the courtyard, we got the hell out of there. The orb spewed out stuff and then exploded wasting about sixty people. We collected Marsten. The courtyard stunk! Peron led us to the hall to checkout the tower. Why everyone will follow this no-name freelancer without question but give me grief at every corner I have no idea. We got up to the tower, there were construct parts everywhere, including "doppleganger" construct people parts. It all fell into place then. The real Cash was gone, along with the rest of the Guild Leaders and they left these decoys in their place. A lot of guards were dying in the courtyard. Chains was in the courtyard killing people. Manticore contructs shot rounds at Chains and he deflected them. Fallen Elves were shooting arrows at him too. A lot of arrows. Chains deflected them all. The tatooes had detached themselves from his body and now were actual chains deflecting all the arrows and bolts. Something grabed my security medallion, all the other badges on eveyone else were gone! An invisible guy had taken my security medallion. Get him! Fight, fight, fight, he knocked me down, punched me in the jaw. Ouch. He got lit on fire and tried to run away but bled to death from my earlier kukri assault before he could go too far. We found 7 security passes, an Acanarian detonator, a shortsword, parrying dagger, sack-o-something and a ring. Then the Airship showed back up while some horns sounded in the woods around the Keep. We ran to the Airship docking tower. We got up onto the Airship, hanging on rope ladders. I saw the Keep surrounded by Thay soldiers. Looked like anyone that wasn't dead was about to be arrested. Chains became incorporeal and disappeared into the earth. I need to start a list of people to take care of. The next morning, just west of Jarspar the Airship droped us off. I met up with Cash later, didn't get much scoop from him, he seemed pretty busy, but he paid more than he promised. I need to have a sit down him in the near future to figure out whats going on in the Guild and what my future role will be. I also need to know if the hierarchy of the Guild is what I heard it was. If so, it may mean that the Guild is much smaller than I thought, so while I might be closer to the top, it might be the top of a less power guild. I also need to find out what the situation is with the Black Serpants. Originally posted at: [URL=http://nightmare.org/dnd/thay/calamity.html]http://nightmare.org/dnd/thay/calamity.html[/URL] [/QUOTE]
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