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Rating Rogue Talents
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<blockquote data-quote="Friend of the Dork" data-source="post: 5464400" data-attributes="member: 91954"><p>Trap Spotter rating 1? Am I missing something here? Not having to actively search is awesome in my book, and can really speed up dungeon delwing. And in a dungeon filled with traps of course the Rogue walks first, if he doesen't he's not doing his job. After the barbarian or fighter trigger the 3rd trap I think they would insist, and as stated the Rogue just doesen't have the combat ability to say no to them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Back in the day the Rogue was varied, but now they are the class with the best Perception and Disable Device against traps, no hands down. Which means there is no one better for going first in corridors, checking each door, etc. before the party enters. Once enemies are spotted or doors are opened however, the Fighter etc. will probably go in first again (that's HIS job).</p></blockquote><p></p>
[QUOTE="Friend of the Dork, post: 5464400, member: 91954"] Trap Spotter rating 1? Am I missing something here? Not having to actively search is awesome in my book, and can really speed up dungeon delwing. And in a dungeon filled with traps of course the Rogue walks first, if he doesen't he's not doing his job. After the barbarian or fighter trigger the 3rd trap I think they would insist, and as stated the Rogue just doesen't have the combat ability to say no to them ;) Back in the day the Rogue was varied, but now they are the class with the best Perception and Disable Device against traps, no hands down. Which means there is no one better for going first in corridors, checking each door, etc. before the party enters. Once enemies are spotted or doors are opened however, the Fighter etc. will probably go in first again (that's HIS job). [/QUOTE]
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