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Rating the 4e conditions
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<blockquote data-quote="thecasualoblivion" data-source="post: 4662457" data-attributes="member: 59096"><p>Helpless--I have no problem with this as #1</p><p>Unconscious--Again, no problem with this as #2</p><p>Dominated--You missed this one. I'd rate losing your own turn and giving the enemies a turn is higher than stunned alone.</p><p>Stunned--Stunned goes here. Its nasty.</p><p>Petrified--Petrified seems to give you hefty damage reduction, so it rates lower than Stunned.</p><p>Blind--Blind ruins your turn far more than Dazed and Weakened do in my opinion.</p><p>Dazed--I'd rate this higher than Weakened because it reduces your options.</p><p>Weakened--I'd rate this lower since it only reduces damage, and doesn't limit your options.</p><p>Marked(Defender)--Being marked by a Fighter, Paladin, Swordmage or Warden(or monster with the equivalent) ranks at least here. </p><p>Immobilized--Immobilized is situational. If you are already where you want to be, it means nothing. If you are a melee hitter immobilized when you aren't within melee range of anything, this can suck worse than Blind/Dazed/Weakened. Ranged characters only lose the ability to escape.</p><p>Knocked Prone--Slowed is too situational in my opinion to rank higher than Prone. Prone really doesn't do a lot, but aside from teleporters is always at least a minor hassle. At the very least, you have to waste your move action standing up. </p><p>Slowed--Slowed is even more situational than Immobilized. Most of the time, its a non-issue, sometimes its a minor hassle, but on rare occasions it can ruin your day.</p><p>Slide--Depends on the current situation and the amount of the slide. The more disadvantages place you can slide something to, and the further you can slide, the better it is.</p><p>Push/Pull--As Slide, but with far less control.</p><p>Marked(basic)--The basic mark I place here</p><p>Combat Advantage--To one or many people, I'm not terribly impressed with this condition in terms of this list. It doesn't really limit what you can do, which all of the above do at least some of the time.</p><p>Deafened--What does this do, anyway?</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 4662457, member: 59096"] Helpless--I have no problem with this as #1 Unconscious--Again, no problem with this as #2 Dominated--You missed this one. I'd rate losing your own turn and giving the enemies a turn is higher than stunned alone. Stunned--Stunned goes here. Its nasty. Petrified--Petrified seems to give you hefty damage reduction, so it rates lower than Stunned. Blind--Blind ruins your turn far more than Dazed and Weakened do in my opinion. Dazed--I'd rate this higher than Weakened because it reduces your options. Weakened--I'd rate this lower since it only reduces damage, and doesn't limit your options. Marked(Defender)--Being marked by a Fighter, Paladin, Swordmage or Warden(or monster with the equivalent) ranks at least here. Immobilized--Immobilized is situational. If you are already where you want to be, it means nothing. If you are a melee hitter immobilized when you aren't within melee range of anything, this can suck worse than Blind/Dazed/Weakened. Ranged characters only lose the ability to escape. Knocked Prone--Slowed is too situational in my opinion to rank higher than Prone. Prone really doesn't do a lot, but aside from teleporters is always at least a minor hassle. At the very least, you have to waste your move action standing up. Slowed--Slowed is even more situational than Immobilized. Most of the time, its a non-issue, sometimes its a minor hassle, but on rare occasions it can ruin your day. Slide--Depends on the current situation and the amount of the slide. The more disadvantages place you can slide something to, and the further you can slide, the better it is. Push/Pull--As Slide, but with far less control. Marked(basic)--The basic mark I place here Combat Advantage--To one or many people, I'm not terribly impressed with this condition in terms of this list. It doesn't really limit what you can do, which all of the above do at least some of the time. Deafened--What does this do, anyway? [/QUOTE]
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