In preparing to run a campaign centered on a war, and the characters activities in that war, some of us were discussing various ways to handle large scale battles and mid scale skirmishes.
one thing that has come up is that most everything we have read details rules for troops marching in formation, rank and file style, in blocks of units. most also have castles-like fortifications.
those things obviously come out of western european medieval history.
one point raised is that in a magical medieval society, with a decent amount of magic using characters (particularly wizard types), those types of army formations and fortresess wouldn't have evolved in the same way. such a formation is very vulnerable to fireball type attacks, for example. a low level wizard wuld wreak havoc on such a unit. i know the rules take this into account, but my point is that those formations wouln't exist in the first place unless it was troop v troop with no magic.
if fireballs would be equated to heavy mortar shelling from a distance, you see my point. this is one of the reasons why regular army units in the modern era doesn't march and fight like this today.
anyhow, all this isn't the purpose of my post.
what we theorized is that the similarity to historical medieval style armies and fortifications in dnd is inversely proportional to the amount of wizards (primarily, with clerics secondarly) in the campaign world.
the questions is:
1. what is the ratio of wizards to citizens in a nation, broken down by race, and
2. what is the percentage of those wizards who are willing and able to take part in war campaigns?
other than pc's of course.
any ideas?
one thing that has come up is that most everything we have read details rules for troops marching in formation, rank and file style, in blocks of units. most also have castles-like fortifications.
those things obviously come out of western european medieval history.
one point raised is that in a magical medieval society, with a decent amount of magic using characters (particularly wizard types), those types of army formations and fortresess wouldn't have evolved in the same way. such a formation is very vulnerable to fireball type attacks, for example. a low level wizard wuld wreak havoc on such a unit. i know the rules take this into account, but my point is that those formations wouln't exist in the first place unless it was troop v troop with no magic.
if fireballs would be equated to heavy mortar shelling from a distance, you see my point. this is one of the reasons why regular army units in the modern era doesn't march and fight like this today.
anyhow, all this isn't the purpose of my post.
what we theorized is that the similarity to historical medieval style armies and fortifications in dnd is inversely proportional to the amount of wizards (primarily, with clerics secondarly) in the campaign world.
the questions is:
1. what is the ratio of wizards to citizens in a nation, broken down by race, and
2. what is the percentage of those wizards who are willing and able to take part in war campaigns?
other than pc's of course.
any ideas?