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Ravenloft Campaigns: What’s the meta-point?
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<blockquote data-quote="Remathilis" data-source="post: 4664197" data-attributes="member: 7635"><p>That is the key, IMHO.</p><p></p><p>If I run a MotRD game where the PCs go to Transylvania and kill Count Dracula, Transylvania doesn't stop existing. It doesn't shift to another part of the core (or become an island in the Pacific Ocean) nor does a new Darklord immediately spring up to take his place. In fact, you could argue the Qabal could hold Transylvania for a number of years and begin to reduce the stain of evil from it. (of course, we all know <a href="http://www.imdb.com/title/tt0062909/" target="_blank">Dracula comes back from the dead</a>, but...)</p><p></p><p>In Ravenloft proper, What becomes of a domain once its darklord is destroyed? If the PCs manage to kill Strahd, what happens to Barovia? Could the PCs try to hold Barovia and make it a better place? If not the domain, how about establishing a safe-haven in the domain? In ANY domain?</p><p></p><p>The point in subtle, but its there. Gothic Earth still conforms to Earth standards; there are no magically appearing seas every just accepts, portions of Africa don't go missing one day, trade isn't interrupted because Lord Drakov is having a hissy-fit and closing his borders, and the racial, cultural, and technological advancements (let alone weirdness like moon changing from domain to domain <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" />) of the world don't radically shift by walking from Spain to Turkey. Too much of Ravenloft is cliche stitched together without rhyme or reason creating a world that doesn't FEEL natural, even to a native. Its a collection of pieces, not a harmonious whole.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4664197, member: 7635"] That is the key, IMHO. If I run a MotRD game where the PCs go to Transylvania and kill Count Dracula, Transylvania doesn't stop existing. It doesn't shift to another part of the core (or become an island in the Pacific Ocean) nor does a new Darklord immediately spring up to take his place. In fact, you could argue the Qabal could hold Transylvania for a number of years and begin to reduce the stain of evil from it. (of course, we all know [URL="http://www.imdb.com/title/tt0062909/"]Dracula comes back from the dead[/URL], but...) In Ravenloft proper, What becomes of a domain once its darklord is destroyed? If the PCs manage to kill Strahd, what happens to Barovia? Could the PCs try to hold Barovia and make it a better place? If not the domain, how about establishing a safe-haven in the domain? In ANY domain? The point in subtle, but its there. Gothic Earth still conforms to Earth standards; there are no magically appearing seas every just accepts, portions of Africa don't go missing one day, trade isn't interrupted because Lord Drakov is having a hissy-fit and closing his borders, and the racial, cultural, and technological advancements (let alone weirdness like moon changing from domain to domain :confused:) of the world don't radically shift by walking from Spain to Turkey. Too much of Ravenloft is cliche stitched together without rhyme or reason creating a world that doesn't FEEL natural, even to a native. Its a collection of pieces, not a harmonious whole. [/QUOTE]
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