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Ravenloft Campaigns: What’s the meta-point?
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<blockquote data-quote="Irda Ranger" data-source="post: 4669845" data-attributes="member: 1003"><p>I agree. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </p><p></p><p>Actually, it wasn't even a rules discussion. It was just a Setting debate, like whether or not Elminster is a Mary Sue. Naturally it was a disaster. Well, live and learn.</p><p></p><p></p><p></p><p>Hmmm .... </p><p></p><p>I think I see what you're getting at, but it's also a little vague. It doesn't offer the potential Ravenloft DM much guidance on how to write RL quests or run an RL campaign. Should we presume that the choice is "<em>To be a source of light when all the surrounding paths are shrouded in darkness</em>" or focus on the choice between light and giving in to the darkness? Or something else entirely?</p><p></p><p>When I'm writing a Core D&D quest I always make sure there's monsters to kill and stuff to take. When I write a Dark Sun adventure I make a special note of water sources and food supplies - and who (or what) else is competing for them. Etc. Because that's the focus of those types of adventures. If the meta-point of RL adventures is making choices, what sort or choices? What metric do we use to measure RL adventures as a success (besides "Did the players have fun?")?</p><p></p><p></p><p></p><p>Yeah, totally. But if (as you said) the meta-plot of an RL campaign is "A few good scares and a life of paths chosen." then that meta-plot can be accomplished in any Domain. That's all I meant. Of course the Domain you're in will effect the details.</p><p></p><p></p><p></p><p>This is really good. "The story of a man ..."</p><p></p><p>I need to think more though about how to incorporate this into a pithy "Kill things and take their stuff" type motto for RL.</p><p></p><p></p><p>That's a fair cop. I've read the RLCS and several novels, but haven't DMed it much. I ran a few adventures in high school (using AD&D 2e) but now that I'm back into D&D (thanks to 4e) I'd like to take another stab at it. </p><p></p><p>I guess I felt that way because of how the CS focused on the Darklords. But that's a side discussion (let's not go <em>there </em>again! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). I also sort of assumed that it would always be obvious which Domain you're in, but not necessarily, obviously. Depends on how active the local Darklord is ...</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4669845, member: 1003"] I agree. :o Actually, it wasn't even a rules discussion. It was just a Setting debate, like whether or not Elminster is a Mary Sue. Naturally it was a disaster. Well, live and learn. Hmmm .... I think I see what you're getting at, but it's also a little vague. It doesn't offer the potential Ravenloft DM much guidance on how to write RL quests or run an RL campaign. Should we presume that the choice is "[I]To be a source of light when all the surrounding paths are shrouded in darkness[/I]" or focus on the choice between light and giving in to the darkness? Or something else entirely? When I'm writing a Core D&D quest I always make sure there's monsters to kill and stuff to take. When I write a Dark Sun adventure I make a special note of water sources and food supplies - and who (or what) else is competing for them. Etc. Because that's the focus of those types of adventures. If the meta-point of RL adventures is making choices, what sort or choices? What metric do we use to measure RL adventures as a success (besides "Did the players have fun?")? Yeah, totally. But if (as you said) the meta-plot of an RL campaign is "A few good scares and a life of paths chosen." then that meta-plot can be accomplished in any Domain. That's all I meant. Of course the Domain you're in will effect the details. This is really good. "The story of a man ..." I need to think more though about how to incorporate this into a pithy "Kill things and take their stuff" type motto for RL. That's a fair cop. I've read the RLCS and several novels, but haven't DMed it much. I ran a few adventures in high school (using AD&D 2e) but now that I'm back into D&D (thanks to 4e) I'd like to take another stab at it. I guess I felt that way because of how the CS focused on the Darklords. But that's a side discussion (let's not go [I]there [/I]again! :)). I also sort of assumed that it would always be obvious which Domain you're in, but not necessarily, obviously. Depends on how active the local Darklord is ... [/QUOTE]
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