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Ravenloft: Heir of Strahd Cover, Synopsis Revealed
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<blockquote data-quote="Not a Decepticon" data-source="post: 9501932" data-attributes="member: 7020527"><p>You see, here is an issue - a common criticism of Ravenloft 2e campaigns that they swung too much for the "doom and gloom at all times" to the point the games would become railroads where nothing PCs can do can really affect the world. Pretty much all the Darklords became beyond repproach for vast majority of the parties until levels so late most games never reached them, and even if PCs did manage to get rid of one of them...no they didn't, we cannot allow the players to ruin the world, after all. The criticism may be exagerrated for comedy, and likely the whole view is colored by similiar issue popping in multiple games from 80's and 90's, but it is sitll valid criticism. And reacting to "the DM didn't nerf half of the party into oblivion" with "DC doesn't understand how a REAL Ravenloft campaign is played" is a very poor argument and quite condescending.</p><p></p><p></p><p></p><p></p><p>I see an issue that you don't, that you both point out to things that are only applicable once there are more books in the series to establish a "look" of the series. If you didn't knew what Ravenloft is and that other books in the series exist, and you saw Knight of the Black Rose on the shelf, coud it tell you it's gothic horror?</p></blockquote><p></p>
[QUOTE="Not a Decepticon, post: 9501932, member: 7020527"] You see, here is an issue - a common criticism of Ravenloft 2e campaigns that they swung too much for the "doom and gloom at all times" to the point the games would become railroads where nothing PCs can do can really affect the world. Pretty much all the Darklords became beyond repproach for vast majority of the parties until levels so late most games never reached them, and even if PCs did manage to get rid of one of them...no they didn't, we cannot allow the players to ruin the world, after all. The criticism may be exagerrated for comedy, and likely the whole view is colored by similiar issue popping in multiple games from 80's and 90's, but it is sitll valid criticism. And reacting to "the DM didn't nerf half of the party into oblivion" with "DC doesn't understand how a REAL Ravenloft campaign is played" is a very poor argument and quite condescending. I see an issue that you don't, that you both point out to things that are only applicable once there are more books in the series to establish a "look" of the series. If you didn't knew what Ravenloft is and that other books in the series exist, and you saw Knight of the Black Rose on the shelf, coud it tell you it's gothic horror? [/QUOTE]
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