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<blockquote data-quote="Remathilis" data-source="post: 8260894" data-attributes="member: 7635"><p>Consider a different example. </p><p></p><p>I'm kinda squeemish about gory dismemberment. Not panic inducing, but unpleasant. So, if we're playing a Jack the Ripper style module, I would probably veil over descriptions of body of the victims. (They are graphic killings if you've ever read on them) with just enough info to protray the nature of the killings. However, if my PC as attacked by our Ripper killer, I would Hard Line them desecrating my PC in a comparable manner. I don't care if it was out of character for the killer to do so, you chop me up like that and I'm DONE. That said, I'm not against if I'm attacked being reduced to 0 hp and left dying/dead. Just the gory mutilation of my corpse. </p><p></p><p>I wager most lines and veils work on similar level; some things can be alluded to, some outright said, and some not even hinted at and there doesn't have to be all-or-nothing but a general situational element. There isn't always a "one size fits all" solution.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 8260894, member: 7635"] Consider a different example. I'm kinda squeemish about gory dismemberment. Not panic inducing, but unpleasant. So, if we're playing a Jack the Ripper style module, I would probably veil over descriptions of body of the victims. (They are graphic killings if you've ever read on them) with just enough info to protray the nature of the killings. However, if my PC as attacked by our Ripper killer, I would Hard Line them desecrating my PC in a comparable manner. I don't care if it was out of character for the killer to do so, you chop me up like that and I'm DONE. That said, I'm not against if I'm attacked being reduced to 0 hp and left dying/dead. Just the gory mutilation of my corpse. I wager most lines and veils work on similar level; some things can be alluded to, some outright said, and some not even hinted at and there doesn't have to be all-or-nothing but a general situational element. There isn't always a "one size fits all" solution. [/QUOTE]
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