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[+] Ravenloft, horror, & safety tools...
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<blockquote data-quote="overgeeked" data-source="post: 8261114" data-attributes="member: 86653"><p>I would review the module, find any bits that stand out, as done below. </p><p></p><p>Strip out the spoilers, but leave the categories (child abuse, mental illness, misogyny) and see where we stood on those as a group. Go over the safety tools. General rating. Lines and veils. X-card. Some of the above can be veiled without changing much. Others, if lined, will require reworking sections of the module or cutting them entirely.</p><p></p><p>This is also why I think more resolution on some questions is necessary. Like child abuse. It’s a line for me generally. Reading the Death House was almost too much for me. You could easily veil or line the abuse there and not change the adventure. It’s background info, basically. As for the priest and son, I didn’t read it as child abuse, but others easily could. So it would depend on how it’s presented and how the players read the situation.</p><p></p><p>To me, it’s a clear example that safety tools are the beginning of the conversation, not the end.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8261114, member: 86653"] I would review the module, find any bits that stand out, as done below. Strip out the spoilers, but leave the categories (child abuse, mental illness, misogyny) and see where we stood on those as a group. Go over the safety tools. General rating. Lines and veils. X-card. Some of the above can be veiled without changing much. Others, if lined, will require reworking sections of the module or cutting them entirely. This is also why I think more resolution on some questions is necessary. Like child abuse. It’s a line for me generally. Reading the Death House was almost too much for me. You could easily veil or line the abuse there and not change the adventure. It’s background info, basically. As for the priest and son, I didn’t read it as child abuse, but others easily could. So it would depend on how it’s presented and how the players read the situation. To me, it’s a clear example that safety tools are the beginning of the conversation, not the end. [/QUOTE]
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