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Ravenloft I6- 5th edition
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<blockquote data-quote="aramis erak" data-source="post: 6624879" data-attributes="member: 6779310"><p>Critters - list is those referenced in I6; indicator is if in 5E MM</p><p>"Guardian of Sorrow"</p><p>"Maiden vampire" - standard vampire</p><p>"Strahd Zombies" - No</p><p>Bats: yep</p><p>Gargoyles: Yep</p><p>Ghost: Yep</p><p>Ghouls: Yep</p><p>Gypsies: use thugs</p><p>Horses: Yep - use draft </p><p>Huge Spiders: As Giant Spiders</p><p>Iron Golem: Yep</p><p>Nightmare: Yep</p><p>Red Dragons: Yep. Use adult.</p><p>Shadow Demon: Yep</p><p>Skeletons: Yep</p><p>Spectre: Yep</p><p>Trapper: No</p><p>Vampire: yep</p><p>Villagers: use commoners</p><p>Werewolf: Yep</p><p>Wights: Yep</p><p>Witches: no. </p><p>Worg: Yep</p><p>Wraiths: Yep</p><p>Zombies: yep</p><p></p><p>So that leaves specific NPC's, the witches, Strahd, Strahd Zombies, the trapper, and the Guardian.</p><p></p><p>Pretty straightforward.</p><p></p><p>The witches can be converted as Acolyte, swapping out the spells.</p><p></p><p>Strahd Zombies - convert the AC, note the flavor text, and note that multiattack number of attacks is number of times it's been hit. CR goes up by 2, simply due to multiattacks</p><p></p><p>Trapper: AC 3; MV 3"; HD 12; hp 62; #AT 4+; Dmg 4 + victim's AC; AL N.</p><p>Close enough to a mimic with AC17 instead (which ramps it up to CR3)</p><p></p><p>The guardian of sorrow - AC12, 10 HP, multiattack 7 - 6x boulder at +4 doing 1d10 each; 1x shake, Dex Save is DC 13 or fall. CR 3. Atts irrelevant. </p><p></p><p>The other NPC's: Use HP as listed, subtract AD&D AC from 20 to get 5E AC, pick a suitable weapon for listed damage, use commoner, bandit, or thug stats otherwise.</p><p></p><p>Strahd - Vampire +2 HD, +9HP, add spells as a 10th level wizard, Dex 22, AC18.</p><p>Also can call Strahd Zombies, and can call his swarms during the day, too. Probably Challenge 15. He is a badass.</p><p></p><p></p><p>Not the easiest conversion, but not hard.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6624879, member: 6779310"] Critters - list is those referenced in I6; indicator is if in 5E MM "Guardian of Sorrow" "Maiden vampire" - standard vampire "Strahd Zombies" - No Bats: yep Gargoyles: Yep Ghost: Yep Ghouls: Yep Gypsies: use thugs Horses: Yep - use draft Huge Spiders: As Giant Spiders Iron Golem: Yep Nightmare: Yep Red Dragons: Yep. Use adult. Shadow Demon: Yep Skeletons: Yep Spectre: Yep Trapper: No Vampire: yep Villagers: use commoners Werewolf: Yep Wights: Yep Witches: no. Worg: Yep Wraiths: Yep Zombies: yep So that leaves specific NPC's, the witches, Strahd, Strahd Zombies, the trapper, and the Guardian. Pretty straightforward. The witches can be converted as Acolyte, swapping out the spells. Strahd Zombies - convert the AC, note the flavor text, and note that multiattack number of attacks is number of times it's been hit. CR goes up by 2, simply due to multiattacks Trapper: AC 3; MV 3"; HD 12; hp 62; #AT 4+; Dmg 4 + victim's AC; AL N. Close enough to a mimic with AC17 instead (which ramps it up to CR3) The guardian of sorrow - AC12, 10 HP, multiattack 7 - 6x boulder at +4 doing 1d10 each; 1x shake, Dex Save is DC 13 or fall. CR 3. Atts irrelevant. The other NPC's: Use HP as listed, subtract AD&D AC from 20 to get 5E AC, pick a suitable weapon for listed damage, use commoner, bandit, or thug stats otherwise. Strahd - Vampire +2 HD, +9HP, add spells as a 10th level wizard, Dex 22, AC18. Also can call Strahd Zombies, and can call his swarms during the day, too. Probably Challenge 15. He is a badass. Not the easiest conversion, but not hard. [/QUOTE]
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