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<blockquote data-quote="TheSword" data-source="post: 7415973" data-attributes="member: 6879661"><p>****Spoilers****</p><p></p><p>Also a brilliant section I remember using was in Barovia where one of the witches is selling pies for children. I had a music box on her cart (like the cart in Pirates of Carribean Worlds End)</p><p></p><p>I looked on YouTube for “creepy music box” and got lots of cool hits. Playing that as the old hag shuffled down the street with her cart made the encounter very memorable. It’s a perfect shadowing of the Old Bonegrinder and gives the heroes to save a kiddie and see just how downtrodden and despondent the folk of Barovia are.</p><p></p><p>Another thing to consider is that Mike Schely sells map packs at very high resolution (battlemaps quality) with and without DM numbers for all locations. I actually scaled these onto A3 and printed them out in colour which made the locations very vivid. Battlemaps aren’t for everyone but I find not having to describe the floor plan let’s me spend more time on the atmosphere and details.</p><p></p><p>One more tip before you run is to watch or listen to the first episodes of Dice Camera Action on YouTube. Chris Perkins the writer, is DMing and I found it amazing to be able to watch a writer DM his own campaign. He is very good at evoking the mystery and the campaign goes off in some really weird directions. I found it very useful to see examples of how it could play out even though my PCs too totally different paths.</p><p></p><p>Adding the music, pictures and the maps to the campaign make a massive difference. It was probably the immersive campaign I ever ran, the players loved it and we got right to the end. I hope whatever you do, you enjoy it.</p></blockquote><p></p>
[QUOTE="TheSword, post: 7415973, member: 6879661"] ****Spoilers**** Also a brilliant section I remember using was in Barovia where one of the witches is selling pies for children. I had a music box on her cart (like the cart in Pirates of Carribean Worlds End) I looked on YouTube for “creepy music box” and got lots of cool hits. Playing that as the old hag shuffled down the street with her cart made the encounter very memorable. It’s a perfect shadowing of the Old Bonegrinder and gives the heroes to save a kiddie and see just how downtrodden and despondent the folk of Barovia are. Another thing to consider is that Mike Schely sells map packs at very high resolution (battlemaps quality) with and without DM numbers for all locations. I actually scaled these onto A3 and printed them out in colour which made the locations very vivid. Battlemaps aren’t for everyone but I find not having to describe the floor plan let’s me spend more time on the atmosphere and details. One more tip before you run is to watch or listen to the first episodes of Dice Camera Action on YouTube. Chris Perkins the writer, is DMing and I found it amazing to be able to watch a writer DM his own campaign. He is very good at evoking the mystery and the campaign goes off in some really weird directions. I found it very useful to see examples of how it could play out even though my PCs too totally different paths. Adding the music, pictures and the maps to the campaign make a massive difference. It was probably the immersive campaign I ever ran, the players loved it and we got right to the end. I hope whatever you do, you enjoy it. [/QUOTE]
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