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Ravenloft vs. Call of Chtulu
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<blockquote data-quote="Kaptain_Kantrip" data-source="post: 168534" data-attributes="member: 546"><p>I think d20 Ravenloft had a few crunchy bits in it, but a golden opportunity to revise the franchise into a more realistic, sensible and mature setting for the new rules set was missed. I think Avalanche's forthcoming Vlad The Impaler sourcebook on medieval Transylvania will prove a much more effective setting for a Gothic Horror campaign than Ravenloft.</p><p></p><p>The original Ravenloft module (I6?) for 1e was brilliant; it was when TSR tried to cash in on its popularity with the lame sequel, House on Gryphon Hill (followed by the 2e box set, ad infinitum) that everything fell apart for making the setting into something more. The Van Richten's Guides were well-written and useful, however. I own the compilation of VRG vol. 1-3 SC (vampires, werewolves and "the created") and can say I enjoyed it very much, but it is useful to me OUTSIDE the Ravenloft setting.</p><p></p><p>And I don't hate everything, LOL. I just tend to have very polar opposite opinions on RPG products: Love it or Hate it. Frex: I loved Spycraft, CoC, Pulp Heroes, Spells & Spellcraft, Fading Suns... to name a few d20 products I've raved about recently. You must have only tuned into my threads bashing Kalamar, Bluffside, Skraag, or whatever. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Kaptain_Kantrip, post: 168534, member: 546"] I think d20 Ravenloft had a few crunchy bits in it, but a golden opportunity to revise the franchise into a more realistic, sensible and mature setting for the new rules set was missed. I think Avalanche's forthcoming Vlad The Impaler sourcebook on medieval Transylvania will prove a much more effective setting for a Gothic Horror campaign than Ravenloft. The original Ravenloft module (I6?) for 1e was brilliant; it was when TSR tried to cash in on its popularity with the lame sequel, House on Gryphon Hill (followed by the 2e box set, ad infinitum) that everything fell apart for making the setting into something more. The Van Richten's Guides were well-written and useful, however. I own the compilation of VRG vol. 1-3 SC (vampires, werewolves and "the created") and can say I enjoyed it very much, but it is useful to me OUTSIDE the Ravenloft setting. And I don't hate everything, LOL. I just tend to have very polar opposite opinions on RPG products: Love it or Hate it. Frex: I loved Spycraft, CoC, Pulp Heroes, Spells & Spellcraft, Fading Suns... to name a few d20 products I've raved about recently. You must have only tuned into my threads bashing Kalamar, Bluffside, Skraag, or whatever. ;) [/QUOTE]
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