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Ravenloft: Your custom domains
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<blockquote data-quote="Retreater" data-source="post: 8761123" data-attributes="member: 42040"><p>I'll try (without my notes handy). I wrote it in the early days of 5e (so before whatever rules for Domain Creation were outlined in Van Richten's). </p><p>Nemo (and I didn't call him that) didn't know he was a Dark Lord. In fact, he considered himself a benevolent freedom fighter - only problem was that the Dark Powers kept him in a perpetual loop to struggle and never free the people.</p><p>I adapted a good map of the Nautilus (which I called the Lamprey) and ran the Gothic submarine like a haunted house of sorts - where he controlled it. It wasn't exactly steampunk because it was powered by the Dark Powers.</p><p>So the Domain itself was the Lamprey and a "bubble" of ocean around it, which were events designed to torment Nemo: the exploration of the sunken lost city (Atlantis in the novel), shark hunting, attacking the "Imperial" fleet (which was a vague nation dreamt up by the Dark Powers). </p><p>Nemo himself had some interesting quirks. I ran him as a modified vampire - kind of an oceanic vampire. He had gills (just visible under his high collar), had to sleep in a tank of salt water, and could turn into a shark (instead of a wolf). Just like in the novel, he played the organ (a very Strahd-like thing to do). </p><p>Being submerged in the ocean, the party couldn't just "escape" the domain. They could be tethered to the ship (in those Victorian diving suits) and explore underwater ruins or go on a hunting expedition with the Captain. </p><p>In the end, the party had to mutiny the ship and pilot it into the Maelstrom to weaken it and the Captain enough to defeat them both.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8761123, member: 42040"] I'll try (without my notes handy). I wrote it in the early days of 5e (so before whatever rules for Domain Creation were outlined in Van Richten's). Nemo (and I didn't call him that) didn't know he was a Dark Lord. In fact, he considered himself a benevolent freedom fighter - only problem was that the Dark Powers kept him in a perpetual loop to struggle and never free the people. I adapted a good map of the Nautilus (which I called the Lamprey) and ran the Gothic submarine like a haunted house of sorts - where he controlled it. It wasn't exactly steampunk because it was powered by the Dark Powers. So the Domain itself was the Lamprey and a "bubble" of ocean around it, which were events designed to torment Nemo: the exploration of the sunken lost city (Atlantis in the novel), shark hunting, attacking the "Imperial" fleet (which was a vague nation dreamt up by the Dark Powers). Nemo himself had some interesting quirks. I ran him as a modified vampire - kind of an oceanic vampire. He had gills (just visible under his high collar), had to sleep in a tank of salt water, and could turn into a shark (instead of a wolf). Just like in the novel, he played the organ (a very Strahd-like thing to do). Being submerged in the ocean, the party couldn't just "escape" the domain. They could be tethered to the ship (in those Victorian diving suits) and explore underwater ruins or go on a hunting expedition with the Captain. In the end, the party had to mutiny the ship and pilot it into the Maelstrom to weaken it and the Captain enough to defeat them both. [/QUOTE]
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