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Ravenloft - your experiences?
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<blockquote data-quote="Etan Moonstar" data-source="post: 1666375" data-attributes="member: 7762"><p>I started running House of Strahd as a modern-day Call of Cthulhu adventure shortly before D&D 3E came out. It worked very well, and the players were genuinely creeped out. Some favorite moments were: </p><p></p><p>One player used his laptop with satellite Internet access to purchase a rocket launcher to be helicoptered in--the next day, they were out in the village streets waiting, when they heard the whup-whup-whup of a copter, which proceeded to fly over the village and to the castle (which had a helipad). By the time the players got there, they found only the copter, a big pool of blood, and an empty crate with the instruction manual for the rocket launcher (and you thought Strahd throwing lightning bolts down the stairs was bad? <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> )</p><p></p><p>It was also fun seeing the players deal with some of the stuff in Strahd's castle. They ran into a shadow, for example, and there is definitely a different dynamic in CoC when the players realize there is one more shadow in the room than can be accounted for by the lighting than there is in D&D. I also had some yellow lichen fall off the ceiling as a couple of players walked under it. One player, metagaming just a little (knowing that this was originally a D&D module, although never having read it), assumed it was yellow mold or something and screamed for something sterile to wash it off with. The two players agreed between themselves that urine was the only available sterile substance...first horror game I've ever run that had the PCs not only wetting themselves, but also wetting each other. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Unfortunately, after several highly enjoyable sessions, D&D 3E came out, and we all eagerly switched to try out the new system, so the players never did figure out if Strahd was a vampire, a werewolf, or just a really, really sick psychotic murderer.</p><p></p><p>Edit: I have also run several other classic Ravenloft mods under 3E--it's become a personal tradition to one-shot a Ravenloft game every October. Just mentioning the word "Ravenloft" to my old players back in Logan will produce the most interesting reaction. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Etan Moonstar, post: 1666375, member: 7762"] I started running House of Strahd as a modern-day Call of Cthulhu adventure shortly before D&D 3E came out. It worked very well, and the players were genuinely creeped out. Some favorite moments were: One player used his laptop with satellite Internet access to purchase a rocket launcher to be helicoptered in--the next day, they were out in the village streets waiting, when they heard the whup-whup-whup of a copter, which proceeded to fly over the village and to the castle (which had a helipad). By the time the players got there, they found only the copter, a big pool of blood, and an empty crate with the instruction manual for the rocket launcher (and you thought Strahd throwing lightning bolts down the stairs was bad? :] ) It was also fun seeing the players deal with some of the stuff in Strahd's castle. They ran into a shadow, for example, and there is definitely a different dynamic in CoC when the players realize there is one more shadow in the room than can be accounted for by the lighting than there is in D&D. I also had some yellow lichen fall off the ceiling as a couple of players walked under it. One player, metagaming just a little (knowing that this was originally a D&D module, although never having read it), assumed it was yellow mold or something and screamed for something sterile to wash it off with. The two players agreed between themselves that urine was the only available sterile substance...first horror game I've ever run that had the PCs not only wetting themselves, but also wetting each other. :p Unfortunately, after several highly enjoyable sessions, D&D 3E came out, and we all eagerly switched to try out the new system, so the players never did figure out if Strahd was a vampire, a werewolf, or just a really, really sick psychotic murderer. Edit: I have also run several other classic Ravenloft mods under 3E--it's become a personal tradition to one-shot a Ravenloft game every October. Just mentioning the word "Ravenloft" to my old players back in Logan will produce the most interesting reaction. :cool: [/QUOTE]
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