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Ravenloft - your experiences?
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<blockquote data-quote="Celebrim" data-source="post: 2262445" data-attributes="member: 4937"><p>All time best module ever. I've played it once and ran it twice. </p><p></p><p>But one thing people absolutely have to undertand. If you play this module with 4-6 PC's of 5-7th level, and the DM plays Strahd to his fullest, you will suffer a TPK. In my opinion this is maybe the most difficult module ever printed considering the suggested party size and character levels. You may have heard that S1 is lethal, or that RttToH is a blood bath that chews up characters by the fist full, but do not for a second think that just because Ravenloft does't have that same reputation that this module isn't of the same standard. Energy drain in 1st edition is HARSH, Strahd has every possible advantage in one of the most fiendishly clever dungeons ever devised, and since Strahd is one of the most active opponents in the history of the game the PC's will NOT get a prolonged chance to rest and recover. Strahd regenerates hit points far faster than PC's of this level can heal themselves. If Strahd plays 'drain and run', there isn't alot that the PC's can do about it. Moreover, the number of traps designed to split the party up is astonishing, and no 7th level PC can handle Strahd - or virtually any other encounter in the module - one on one.</p><p></p><p>And not only do player character die, but generally speaking they are going to die in some truly horrible ways. How many players here have had characters buried alive in the wights tomb and were unable to escape? How many players here have had Strahd throw them off the towers (its a long long way down)? How many have been turn apart by the gargoyles trying to flee the castle, or disolved by the one way green slime trap? That polymorphed into a chicken and then turned into vampire food story is a new one by me, but its pretty typical of my experiences with the module.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 2262445, member: 4937"] All time best module ever. I've played it once and ran it twice. But one thing people absolutely have to undertand. If you play this module with 4-6 PC's of 5-7th level, and the DM plays Strahd to his fullest, you will suffer a TPK. In my opinion this is maybe the most difficult module ever printed considering the suggested party size and character levels. You may have heard that S1 is lethal, or that RttToH is a blood bath that chews up characters by the fist full, but do not for a second think that just because Ravenloft does't have that same reputation that this module isn't of the same standard. Energy drain in 1st edition is HARSH, Strahd has every possible advantage in one of the most fiendishly clever dungeons ever devised, and since Strahd is one of the most active opponents in the history of the game the PC's will NOT get a prolonged chance to rest and recover. Strahd regenerates hit points far faster than PC's of this level can heal themselves. If Strahd plays 'drain and run', there isn't alot that the PC's can do about it. Moreover, the number of traps designed to split the party up is astonishing, and no 7th level PC can handle Strahd - or virtually any other encounter in the module - one on one. And not only do player character die, but generally speaking they are going to die in some truly horrible ways. How many players here have had characters buried alive in the wights tomb and were unable to escape? How many players here have had Strahd throw them off the towers (its a long long way down)? How many have been turn apart by the gargoyles trying to flee the castle, or disolved by the one way green slime trap? That polymorphed into a chicken and then turned into vampire food story is a new one by me, but its pretty typical of my experiences with the module. [/QUOTE]
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