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Ravnica: Is This The New D&D Setting? [UPDATED & CONFIRMED!]
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<blockquote data-quote="Leatherhead" data-source="post: 7753844" data-attributes="member: 53176"><p>I stopped playing M:tG back sometime in 5th edition. Back when WotC said they were never going to do this kind of thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Two issues I would have with this:</p><p>One. The magical systems in the games follow dissimilar philosophies. Which is a huge deal, seeing as how the 5 types of mana represent the core brand identity of M:tG, and the magic in D&D has always been intentionally weird and slightly incompatible with other known systems for reasons. One way or the other, something is going to lose out.</p><p>Two. There are multiple existing metropolitan settings for D&D that feature distinct "clubs" of people. There is a difference in scale, but so much in kind, which is what matters because nobody has the time to explore an entire planet. Additionally, those existing settings will most likely be remembered more favorably in the long run, considering they were more or less tailor made to showcase whatever edition they debuted in, and this is made to showcase M:tG in a totally different mechanical system.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 7753844, member: 53176"] I stopped playing M:tG back sometime in 5th edition. Back when WotC said they were never going to do this kind of thing. ;) Two issues I would have with this: One. The magical systems in the games follow dissimilar philosophies. Which is a huge deal, seeing as how the 5 types of mana represent the core brand identity of M:tG, and the magic in D&D has always been intentionally weird and slightly incompatible with other known systems for reasons. One way or the other, something is going to lose out. Two. There are multiple existing metropolitan settings for D&D that feature distinct "clubs" of people. There is a difference in scale, but so much in kind, which is what matters because nobody has the time to explore an entire planet. Additionally, those existing settings will most likely be remembered more favorably in the long run, considering they were more or less tailor made to showcase whatever edition they debuted in, and this is made to showcase M:tG in a totally different mechanical system. [/QUOTE]
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Ravnica: Is This The New D&D Setting? [UPDATED & CONFIRMED!]
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