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<blockquote data-quote="green slime" data-source="post: 5581254" data-attributes="member: 1325"><p>And so, because of an inability to deal with published costs for a pole and a ladder, nor the fact that a busted up ladder is not actually two poles (although, if you were lucky, may function as such in an emergency), you need lists of every known and imaginary substance, its relative cost and difficulty to obtain?</p><p></p><p>You cannot micromanage every detail. There is no point. Fact of life is, things change, well beyond the control of the players.</p><p></p><p>Player: Good morning shopkeep! Today I'd like to buy 10lbs of Newt liver.</p><p>Shopkeeper: 10lbs?!? Sorry, don't have that much. I do have a troglodyte's spleen...</p><p>Player: so how much do you have?</p><p>Shopkeeper: Spleen?</p><p>Player: No! Newt liver!</p><p>Shopkeeper: Oh, only ½ lb.</p><p>Player: only half? But I saw a wagonload arrive yesterday?</p><p>Shopkeeper: yeah, but the load was mostly spoiled due to the wagonmaster packing in together with some Virulian Tulips.</p><p>Player: Ok, never mind, give me the Newt Liver</p><p>Shopkeep: All of it? </p><p>Player: Yes!</p><p>Shopkeep: Should I put it on your tab, sir?</p><p>Player: Yeah, sure.</p><p>Shopkeep: Ok, sign here please.... *hands book*</p><p>Player: *Gasp* WTF! 100 gp for ½lb of Newt liver!!! That's daylight robbery!</p><p>Shopkeep: Its all that's left of the shipment, I'm afraid sir.</p><p>Player: But I could have bought 10lbs yesterday ago for 10gp!</p><p>Shopkeep: But that was before we realised it was spoiled, and I must recoup my losses. Your 10lbs yesterday would be worthless today, so you saved 10gp!</p><p></p><p>Two days later the kingdom passes a law protecting newts from the liver trade. Patrols start seizing shipments and the price increases dramatically from there.</p></blockquote><p></p>
[QUOTE="green slime, post: 5581254, member: 1325"] And so, because of an inability to deal with published costs for a pole and a ladder, nor the fact that a busted up ladder is not actually two poles (although, if you were lucky, may function as such in an emergency), you need lists of every known and imaginary substance, its relative cost and difficulty to obtain? You cannot micromanage every detail. There is no point. Fact of life is, things change, well beyond the control of the players. Player: Good morning shopkeep! Today I'd like to buy 10lbs of Newt liver. Shopkeeper: 10lbs?!? Sorry, don't have that much. I do have a troglodyte's spleen... Player: so how much do you have? Shopkeeper: Spleen? Player: No! Newt liver! Shopkeeper: Oh, only ½ lb. Player: only half? But I saw a wagonload arrive yesterday? Shopkeeper: yeah, but the load was mostly spoiled due to the wagonmaster packing in together with some Virulian Tulips. Player: Ok, never mind, give me the Newt Liver Shopkeep: All of it? Player: Yes! Shopkeep: Should I put it on your tab, sir? Player: Yeah, sure. Shopkeep: Ok, sign here please.... *hands book* Player: *Gasp* WTF! 100 gp for ½lb of Newt liver!!! That's daylight robbery! Shopkeep: Its all that's left of the shipment, I'm afraid sir. Player: But I could have bought 10lbs yesterday ago for 10gp! Shopkeep: But that was before we realised it was spoiled, and I must recoup my losses. Your 10lbs yesterday would be worthless today, so you saved 10gp! Two days later the kingdom passes a law protecting newts from the liver trade. Patrols start seizing shipments and the price increases dramatically from there. [/QUOTE]
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