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Ray Winninger Steps Back From WotC
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<blockquote data-quote="Dr. Bull" data-source="post: 8804773" data-attributes="member: 6693776"><p>Howdy gang!</p><p></p><p>As Zaukrie pointed out, there are literally hundreds of options out there... If you want a "real" table top experience, no one is stopping you from engaging an an old-school game of D&D. Go ahead and purchase a 5e or an OSR game right now (just in case you are worried that the world will end with One D&D). You can buy an old TSR product, a retro-clone, 2 versions of Pathfinder, or a new version that you've created on your own. You and your friends can play that game for the rest of your lives, if you want! </p><p></p><p>I enjoy 5e, but if One D&D isn't my cup of tea, I'll keep playing 5e, Simply6, AD&D, Pathfinder, Savage Worlds, or Call of Cthulhu. No one can stop me.</p><p></p><p>The corporate folks are engineering the gaming of the future (it's their job), but it doesn't have to be doom and gloom for us all. In the end, profits will be derived from preferences of players. I am betting that WOTC will provide us with multi-platform, multi-device delivery systems. They will produce print products, digital books, virtual adventures, laminated battle mats, dice rollers, character profile apps, and additional products that we didn't expect. They'll even print (gasp!) books for us...</p><p></p><p>Personally, I prefer the feel of a 32-page, black-and-white interior, color cover (with blue maps on the interior) adventure that provides 20-50 hours of gaming fun...</p><p></p><p>The VTT and interactive tabletop rpg arenas have barely scratched the surface of possibilities. This (One D&D) is simply an effort to more fully exploit the possibilities. There is money to be made and WOTC intends to make that money. Choose to pay for the next new shiny book, or not (it's up to you). I don't want D&D culture to change, but every generation is different. Right now, the company seems to possess a good blend of accessibility, diversity, and playability. I have very few complaints...</p><p></p><p>Computer technology sometimes inhibits our own creativity. Other times, computer technology can help us transcend our limitations. I think that WOTC is now exploring its options (especially considering its strong profit margin over the past decade). Some potential markets will fail. Other potential avenues will thrive. Most importantly, it is important to note that corporations will adapt to market demands. If you don't like VTT, please don't buy it. If you love digital content, then feel free to shop in the wonderful world of D&D Beyond! If you want paper, pencils, and dice (like me), then buy an OSR product along with a few old-school adventures and have fun with your friends in your living room?</p><p></p><p>Better yet, use 5e (or AD&D, or 3e, or 4e, or One D&D), personalize it, and invent your own content. Refine the game to your own tastes. Add some house rules. Be free. Do your own thing. Make your own maps and make your own stories. </p><p></p><p><On an important side note, please avoid utilizing "slippery slope" arguments in this thread? Slippery Slope arguments are logical fallacies. Slippery Slope arguments are not valid logic. No one can predict cause-and-effect accurately (especially when addressing culture changes). There are too many variables.></p><p></p><p>- Dr. Bull</p></blockquote><p></p>
[QUOTE="Dr. Bull, post: 8804773, member: 6693776"] Howdy gang! As Zaukrie pointed out, there are literally hundreds of options out there... If you want a "real" table top experience, no one is stopping you from engaging an an old-school game of D&D. Go ahead and purchase a 5e or an OSR game right now (just in case you are worried that the world will end with One D&D). You can buy an old TSR product, a retro-clone, 2 versions of Pathfinder, or a new version that you've created on your own. You and your friends can play that game for the rest of your lives, if you want! I enjoy 5e, but if One D&D isn't my cup of tea, I'll keep playing 5e, Simply6, AD&D, Pathfinder, Savage Worlds, or Call of Cthulhu. No one can stop me. The corporate folks are engineering the gaming of the future (it's their job), but it doesn't have to be doom and gloom for us all. In the end, profits will be derived from preferences of players. I am betting that WOTC will provide us with multi-platform, multi-device delivery systems. They will produce print products, digital books, virtual adventures, laminated battle mats, dice rollers, character profile apps, and additional products that we didn't expect. They'll even print (gasp!) books for us... Personally, I prefer the feel of a 32-page, black-and-white interior, color cover (with blue maps on the interior) adventure that provides 20-50 hours of gaming fun... The VTT and interactive tabletop rpg arenas have barely scratched the surface of possibilities. This (One D&D) is simply an effort to more fully exploit the possibilities. There is money to be made and WOTC intends to make that money. Choose to pay for the next new shiny book, or not (it's up to you). I don't want D&D culture to change, but every generation is different. Right now, the company seems to possess a good blend of accessibility, diversity, and playability. I have very few complaints... Computer technology sometimes inhibits our own creativity. Other times, computer technology can help us transcend our limitations. I think that WOTC is now exploring its options (especially considering its strong profit margin over the past decade). Some potential markets will fail. Other potential avenues will thrive. Most importantly, it is important to note that corporations will adapt to market demands. If you don't like VTT, please don't buy it. If you love digital content, then feel free to shop in the wonderful world of D&D Beyond! If you want paper, pencils, and dice (like me), then buy an OSR product along with a few old-school adventures and have fun with your friends in your living room? Better yet, use 5e (or AD&D, or 3e, or 4e, or One D&D), personalize it, and invent your own content. Refine the game to your own tastes. Add some house rules. Be free. Do your own thing. Make your own maps and make your own stories. <On an important side note, please avoid utilizing "slippery slope" arguments in this thread? Slippery Slope arguments are logical fallacies. Slippery Slope arguments are not valid logic. No one can predict cause-and-effect accurately (especially when addressing culture changes). There are too many variables.> - Dr. Bull [/QUOTE]
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Ray Winninger Steps Back From WotC
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